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daggy said:
Fallout is set in a 50's retro-futuristic world, a futuristic world based on what was perceived in the 50's. In the beginning you have probably 1 minute of linear story and then you are sent into the devastated world without almost no knowledge of what you'll encounter. After that, there is no more linear story, you can go anywhere and do anything you want, but anything you do in the game has consequences... in Fallout 2 you can be a porn star, a slaver, a mafia made-man, a gravedigger, a childkiller, but most npc's will start to hate for some things you do, and you might even be targeted by bounty hunters, while others will like your actions. You can kill anyone, or kill everyone, or not even kill anyone directly to finish the game.
Everything in the game is so well done, that is almost impossible for an hardcore RPGer not to enjoy it, because it is strictly following to what is an RPG... to roleplay.

Brillaintly said. Everyone who enjoys RPGs should give Fallout II a shot. It's probably my favorite RPG of all time (KOTOR is close.. both are brilliant).

The girl who is now my wife loved that game but got frustrated that she couldn't leave a city because she was a lesbian hooker who had so many STDs that she couldn't hook anymore and would die from disease the second she left the city...

Any game that gives you the choice to not only be a hooker but a lesbian hooker and contract STDs has to be brilliant. And Fallout II was. You could do damned near anything in that game.

The first time I played the game, I had to restart after 4 hours because I was hated by EVERYONE. I couldn't walk into a city because they'd all start shooting at me. In retrospect, I shouldn't have killed everyone in the three towns previous to that.

Great game. Nothing like choosing your own route through a game. Fallout gave that choice in spades.




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