sc94597 said:
The game is not a turnbased rpg. Its an action one, which allows for motion controls to be implemented in combat easier. Oh and for turnbased rpgs, if they are built around the wii mote then they could use things like gestures for an attack. Or some rpgs like eternal sonata that incorporate action in turnbased battles. There are plenty of ways the wii could benefit rpgs.
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Turn based RPGs should not have motion based gestures.
They should take advantage of the Wii's pointer functionality aand design the menus around it. This would eliminate the cumbersome loads of menus based around crosspad input. It wouldn't revolutionize the genre, but it would make it a whole lot more accessible for some people.
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