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Torillian said:
but how does waving the wiimote equate to being better than pushing a button?

For an FPS the new found accuracy and speed is undeniable....but for an RPG?

IT doesn't have to be just waving. The IR allows for control over menus.  Also if anybody has played LoZ Tp on the wii and played previous titles, you see that it is an alternative, but it feels much more immersive. There are some ds rpgs that are using the touch interface to use attacks, why can't the same be done for the WII''s ir or motion. I''m sure there are many more things  that could be done. Nobody thought the DS would add to rpgs, but it has.