windbane said:
I was a big PC gamer before, but it does cost a lot more to keep up with the hardware. Every single Quake, Doom, Halflife, Unreal, Crytec, etc game that comes out requires a new videocard. Blizzard is partly so successful because they produce games that are on the low end of the requirement spectrum. The main thing keeping PC Gaming alive is the keyboard/mouse input system and the graphics, which I mentioned get expensive to keep up with. However, a major step to PC gaming dying off is coming out in the form of Unreal Tournament 3, a huge game that will support keyboard/mouse input and user created mods. I wonder if that would be a good thing. PC sales are largely driven by the games industry, but with the consoles becoming more PC-like I'm not sure there's a need for PC games anymore. What do you think will be the consequences if it does die? Will other sectors be hurt because computer hardware doesn't advance as much? Videocards would be more expensive for the industries that need them, I would think...
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Yep, I agree. Also, I think we will (within, say, 10 years) reach a leveling off point in graphics -- graphics will still be capable of getting better, but it will reach the point where artistic ability to craft more realistic looking humans is more important than actual hardware power. At that point, you will still see advances from computers, but not as significant as those we see today.
And I agree about the mouse/keyboard combo. The PS3 controller doesn't completely solve it -- it's still down dozens of buttons, it's wireless (a definite no no) and isn't as customizable -- but it's a very good start.
And yes, I think lots of sectors will be hurt rather significantly. I really can't be more specific than that, because it's 5+ years in the future and has a ton of variables. If you wanna take a shot anyway, go ahead :p
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