One thing of interest - The Farcry 2 engine was developed on pc.
To port it to the PS3 - 14 Full time workers.
To port it to the Xbox360 - 3 Full time workers.
So based on that - it could very well be true that going Xbox360 exclusive could shunt the game out the door 6 months sooner. Since they haven't started the actual PS3 port work AFAIK, it could still go down that way.
Tease.







