By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Griffin said:
rocketpig said:
DMeisterJ said:
I hope not.

I still wonder how Resistance's 8 player co-op will work.

Two words:

Cluster. Fuck.

Even getting four experienced players going full steam ahead in Halo 3 is unwieldy at times. People are dying left and right from friendly fire, simply because so much is happening at once. It gets really chaotic later in the game.

Still, I'll give 8 player co-op a go and even if it doesn't work that well, it should provide for some hilarious moments.

 

But there is a major difference between the co-op mode of Halo and the Co-op one of R2.  The Co-op mode in Halo is the same exact story that you pay in single player, the R2 campaign is made around the 8players not the other way around.  Each player will also have the chance to play as different units, Medic, sniper, sec-ops, engineer and what ever else there is.  The Co-op mode also relies on team work and if you don't work as a team you will die, this will not turn into a clusterfuck.

EDIT: You will also earn exp points to level of up your character and earn special things, maybe classed based or whatever.

Which is one of the reasons why I'm excited to see R2.

But it seems like so much work. I will be absolutely floored if Insomniac can deliver all they're promising with R2 and make it good. Especially given the two year developmental window.

 




Or check out my new webcomic: http://selfcentent.com/