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Let’s take a look at Operating Income:

 

The original operating income projected was $100(*) million – based on the same 2.1(*) million consoles sold.

 

In my model, if I use the 1.3 million consoles sold, the profit would have been $84(*) million.  Not bad, but still quite a bit different from the actual $188 million LOSS reported.

 

However, based on MSFTs reports, here are some other facts:

For the Quarter:

“Research and development expenses increased $141 million or 38%, primarily reflecting increased headcount-related expenses, increased product development costs, and costs relating to Danger, including a $24 million in-process research and development expense.”

 

For the Fiscal Year:

“Research and development expenses increased $242 million or 18%, primarily reflecting increased headcount-related expenses and costs relating to Danger, including a $24 million in-process research and development expense.”

 

How is this relevant in the analysis and projection?

 

Basically, in the most recently quarter, R&D increased $141 million, representing a HUGE increase in the Q4 alone, since the total for the whole year was “ONLY” $242 million.

 

If you go by just regular projections and use the same amounts as the previous 3 quarters, the “increase” in R&D in Q4, should have been a more modest $34(*) million.  This is what I took into account in my projections.

 

Therefore, the difference for the purposes of projection is $107(*) million ($141 less $34(*)).

 

Was this a one time increase?  Or is it a permanent increase in R&D expenditure?  It would be hard to tell.  We’ll see in the next quarters.

 

So now, the profit projection if you take this unexpected increase is a LOSS of $23(*) million.

 

Continued next post for easy reading...