kn said:
Ok, I'll bite. I've got GT5:Prologue and Forza 2 sitting here in my living room. I've played both now quite a bit on a 42" Sharp Aquos 1080P LCD. In terms of graphics, GT5:Prologue, in almost every way, beats Forza 2 in the graphics department. I had to play each quite a bit to appreciate how much better *most* of the graphics are in GT5:P. That said, Forza's physics models for car handling, braking, drift, understeer, oversteer, FWD, AWD, body roll, nosedive, etc., are better than GT5:P. Period. This isn't fanboy rant as I frankly don't give a flying flip either way -- credit goes where credit is due. Forza has crash damage and yes, it isn't real-world, but ANY crash damage is better than NONE and it is pretty cool. I realize GT5 full is supposed to have crash damage and additional improvements in overall physics. But it isn't here yet... All I have to compare TODAY is Forza 2 and GT5. If I could have the best of both worlds, I'd take the graphics engine on GT5 and the physics model of Forza. Forza 3 better bring it strong (graphically). 1080P 60fps is the standard now. |
You can't just say, "Period" and expect us all to go with what you say, its your opinion and has no basis for fact. Here is a thread where the poster says GT5 is better in braking and body roll, they even have videos. http://www.gtplanet.net/forum/showthread.php?t=101628 The user has played Forza2 for over 200hours. I can also find countless other articles and posts with data and videos to match this statement.







