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I think there is a danger of making these sorts of games too big. If there are too many quests and options you can lose track of the story, giving it more of a MMORPG feel.

I don't know how long the game is expected to last, I could put maybe 50 to 60 hours into a big rpg if I really liked it, wheras others happily sink over 100 hours into a game. But I often can't be bothered with maxing out characters or completing every side quest.

And to be honest, I'm not blown over by the games visuals. Maybe it's the future sci fi style but the art design just seems a bit uninspired. Then again I've only seen a few screens and I'm sure there are many better images from the game than the ones above.