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NJ5 said:
twesterm said:
Kasz216 said:

Hey when it takes one guy 6 months to make a car, this stuff happens. I'm tellin you, this WILL be the most expensive game of this generation. (Production costs wise. What with each car = 6 months worth of pay.)

Still, maybe they'll make it out in 09 anyway.

I wouldn't say a car takes six actual months to take, only six man months. I doubt only one person makes each car but rather several people with total man hours that add up to six months.

 

That distinction is irrelevant in terms of development cost. If this game has 900 cars, 900 artists would have to work for 6 months to build those cars (although some cars are probably just modifications of others). 450 artists would work for a year, or 225 artists for two years... This kind of numbers is pretty eye-opening when you think about it.

@dbot: Agreed, if that's indeed how it works out.

 

The cost of those manhours isn't even taking into account... tracks... damage modeling and interfaces graphics wise.  Or anything else that makes a game a game, like the engine... etc.