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quaiky said:
LordTheNightKnight said:
quaiky said:
LordTheNightKnight said:
axumblade said:
LordTheNightKnight said:
And where's the proof this was paid for?

And even if it was, why didn't the supposed deal include FF XIII in the region the 360 needed it most?

 

because Final Fantasy XIII could save the PS3 in the US. Final Fantasy XIII could not save the 360 in Japan.

 

That is not the answer to my question. Microsoft would still have insisted the 360 get the game in Japan, and you know it.

 

a simultanous release of ff xiii in japan on both ps3 and xbox would have meant pushing release back at least half a year.

SE's strategy for this game looks like they release the game in japan and invest the money they get from the sales there into the localisation and porting costs. So I guess if ms would have wanted SE to push back release date to do a simultanous release they would have had to pay a lot more money, which would have probably been far more than they could have gained from that. so the only other option would have been a timed exclusive for ps3 in japan, and a later xbox 360 release when the port is done, but that probably would not help ms console sales in japan.

For the US/EU release on Xbox they probably payed not too much since it also makes sense for SE to sell multiplat to a bigger potential userbase.

 

That just supports my argument that S-E did it for their own reasons, not a payoff.

 

its hard to say if there really was a payment or not, i was just arguing that paying SE for a simultanous release in japan too would have been very irrational at such a late status of the game project. Pushing back release a few months is a lot extra costs, so i think SE would only have accepted it if MS would have payed full cost of these extra months or more.

Also if there really is no direct payment involved, then there might still be some indirect payments that helped convince SE like MS sending a few developers to help with the porting,  or ms helping out on a smaller project in return, or some hardware deals (there are lots of possibilities for indirect payments)

 

Which, by the way, Sony could actually do, since Trenton specifically stated they just don't write checks for exclusives. There are plenty of other ways to get exclsuvies, that Sony could take advantage of. They just didn't.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs