| BMaker11 said: One thing I don't get.....why does everyone try and say that they made it multiplatform to recoup dev costs....when it COSTS MONEY TO DEVELOP BOTH VERSIONS!!! How do you shave off development costs by developing a game on another platform? |
It costs 10% the price of a game to port it (according to estimates.)
Assuming 360 sells at least 10% more. (1 million for 360 total... it should do at least that.) It makes back it's money.








