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BrainBoxLtd said:

Well the shape of the controller was also a pretty big issue. It's fine for tilting and shaking. But specific motion jerks (waggle as some call it =P) are fairly annoying with a two-handed controller. Even the simple jerks needed to use the Mantis and Sorrow Dolls in MGS4 just feel unnatural to me. And even when I shake the controller to wear off KO's in MGO I usually end gripping it in one hand until my guy is up since it's just easier that way. Basically it wasn't designed for motion controls (since the design is nearly a decade old) so it's often impractical for it to use them.

I assume you are talking about Uncharted in the first sentence there.  Like at the end when you have to shake the controller to shake of zombies, that worked well.  Like you I didn't like having to shake the controller to get the dolls to work in MGS4.  Or the falling scene in ratchet, I like that.  I think the 6 axis can work well, just got to be careful with what you have to do with it.

OT:  as long as they don't force you to buy this upgrade for a game (I can't help but think that they will use this heavily in the new Zelda) I will be fine with it.  When a game comes along that uses it and wows everyone (including me) that says, you have to get the motion plus to experience the awesomeness of the game type of thing, then I will update.  just don't force it upon people just to sell peripherals and make money, since they are already raking in billions.  Little off topic on this question though, does this mean that you no longer need the censer bar on top of your tv?  That is there to track where the controller is relative to the tv or something right?  won't this do the same thing and not have to have the censer bar anymore?  If not I think that is something Nintendo really needs to work on for the wii2.