No cat man, it wasn't a childish argument. Just because you don't like Zelda doesn't mean it's not important. Also, I never said it was as near influential as Mario, so don't assume things. That argument about another Nintendo game would have come up with it was childish. The point and fact is Zelda was the first console game to do it and from there other games followed. It doesn't matter that PC had it because no CONSOLE game had done that yet. Zelda is arguably a better transition from 2-d to 3-d than Mario was. The fact that Ocarina of Time is still considered one of the best games in history today should be influence enough. It's not only a fan favorite, it's a critic favorite which is hard to come by these days. Z-targeting may have not been the most important thing ever, but it was genious for camera control at the time. You also say FPS fans hate Metroid because of it. I have news for you, Metroid isn't considered a full fps game. It's more of an adventure game. Most of it has to do with exploring and figuring out how to open doors. Most fights have to do with scanning your enemy. Why do you think you have to stop before you shoot. It's not a full blown out fps. And please don't be offended that my "childish" argument is better than yours. It's obvious that you were thinking, "To hell with Zelda, I like Mario better especially since it sells better." And if you hadn't realized by now, I never said Zelda should have been on the list but not Mario. Besides that, I didn't know a game had to sell as well as Mario did to be influential.