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Forums - Sales Discussion - Capcom figures - Bionic Commando sold 700k and Dark Void expected 600k.

http://kotaku.com/5461703/capcoms-dark-void-resident-evil-expectations-plus-a-probable-typo 

Sales from April first 2009:

Expected sales for a few games:

 

 Have fun! I understand Dark Void was higher but Capcom slashed it cause of the amount of games that game to Q1...ahem because they realised it was trash. 600000k is probably their bare minimum break even I guess lol.

 Bionic Commando seems to have climbed up the sales charts slowly in the bargain bin too.



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Talk about Wii Flops Capcom...



We have 370k for BC.



 

yeah bionic commando picked up on ps3 for £6.99 new complete bargain even if you play it for a while got to be worth a stab at that price

can get some real bargains if you shop around at the moment here in the uk on ps3 games



jammy2211 said:

http://kotaku.com/5461703/capcoms-dark-void-resident-evil-expectations-plus-a-probable-typo 

Sales from April first 2009:

Expected sales for a few games:

 

 Have fun! I understand Dark Void was higher but Capcom slashed it cause of the amount of games that game to Q1...ahem because they realised it was trash. 600000k is probably their bare minimum break even I guess lol.

 Bionic Commando seems to have climbed up the sales charts slowly in the bargain bin too.

Six hundred million?!



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.

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Shush :P.



jammy2211 said:

http://kotaku.com/5461703/capcoms-dark-void-resident-evil-expectations-plus-a-probable-typo 

Sales from April first 2009:

Expected sales for a few games:

 

 Have fun! I understand Dark Void was higher but Capcom slashed it cause of the amount of games that game to Q1...ahem because they realised it was trash. 600000k is probably their bare minimum break even I guess lol.

 Bionic Commando seems to have climbed up the sales charts slowly in the bargain bin too.

No way Dark Void will be able to break even at only 600K. It was a high budget game, four years in development, had an orchestrated soundtrack, had a film adaptation planned etc. Plus Capcom originally targeted over 2 million copies in sales for it, if not more (according to a guy here on VGC).





'2m copies of Dark Void in the western markets across PC, PS3, 360 in "Q2"'

http://www.vgchartz.com/forum/post.php?post=2143200&page=1&postnum=1

..........................

So 2 million became 600k lol.  And they have to be very lucky to sell 600,000 copies of a game that got 58% on Meta.



I feel sad for Dark void.



In the wilderness we go alone with our new knowledge and strength.

Thanks to the demo I won't buy Dark Void.

Man... Dark Void's demo was the worst demo that I saw in my life.