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Forums - Microsoft Discussion - Is Microsoft Game Studios just lazy or what?

heruamon said:
Xoj said:
well microsoft at the middle of this race decided to kick all their studios.
with the focus on natal, don't expect many first party games from them.

epic being third party and bungie free, and bioware part of EA, many of the games will end up multiplatform.

Why do you need an internal studio to make games?  What's wrong with working with a third party to get your IP made? 

that if they dont' own the games, in the end they will end up multiplatform.

tons of JRPG jumped over, even ones published by microsoft, and games like ninja gaiden 2.

i was planning to buy a 360 but then all jrpg jumped over, completely destroying a reason to get one.

 

and not a single game, every single game i wanted jumped over.



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Ah, Brute Force. Good times playing as that dinosaur guy with thermal vision and regenerative health.



they are lazy because Natal...



They obviously don't think the benefits of having more studios outweighs the negatives of having more studios. It is a business decision. I am sure if it was a 100% sure deal that opening more studios would net them more profit, they would do it in a heartbeat.



MS is not lazy they use a different model than Nintendo and Sony they dont rely on first person games they buy exclusives.



PS3, WII and 360 all great systems depends on what type of console player you are.

Currently playing Call of Duty Modern Warfare 2, Fallout 3, Halo ODST and Dragon Age Origins is next game

Xbox live:mywiferocks

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what?



Xoj said:
heruamon said:
Xoj said:
well microsoft at the middle of this race decided to kick all their studios.
with the focus on natal, don't expect many first party games from them.

epic being third party and bungie free, and bioware part of EA, many of the games will end up multiplatform.

Why do you need an internal studio to make games?  What's wrong with working with a third party to get your IP made? 

that if they dont' own the games, in the end they will end up multiplatform.

tons of JRPG jumped over, even ones published by microsoft, and games like ninja gaiden 2.

i was planning to buy a 360 but then all jrpg jumped over, completely destroying a reason to get one.

 

and not a single game, every single game i wanted jumped over.

MS hired TriAce to develop Infinite Undiscovery. Now, MS owns the IP. That should be the way to go.



Imagine not having GamePass on your console...

richardhutnik said:

what?

Sony and Nintendo have strong gaming studios they own that pump out games for there systems.  MS is not going with that model they gave up Bungie and closed ensmable studios .  Instead of MS making games themselves they let third party publishers develop games for them and buy exclusive rights



PS3, WII and 360 all great systems depends on what type of console player you are.

Currently playing Call of Duty Modern Warfare 2, Fallout 3, Halo ODST and Dragon Age Origins is next game

Xbox live:mywiferocks

Lazy if you want but most of MS recent decisions seem to have limited their potential losses in an industry that is having serious issues with profitability. EA are reeling their way to another multi-billion dollar loss this fiscal year despite owning many of the brightest lights in their genres. The list of failed developers for 2009 is shocking and financial and job losses staggering.

See noname2200's - 2009 Game Studio Body Count Thread (from Penny arcade) or
" - 11,500 job losses since late 2008, (from M2 Research figures)

Hindsight is 20/20 but after the initial expenditure of 4B or so to prevent Sony from taking over your living room and relegating PC's to the office in the basement. MS have played the game fairly conservatively.

While they may be perceived as backing the failed HD tech. they actually never built HI Def in the box and limited their losses there. The 360 itself is a more traditional take on systems design that required less adaptation from studios working on PC or last gen. consoles.

The lack of 1st party studios may mean less profit than with Nintendo's huge 1st party IPs but it also limits their losses in the far more expensive and risky business of HD game development.

To prev. posters who claim Sony is benefitting this assumes the JRPG's who were allowed to jump ship are huge moneymakers. Bioshock and Ninja Gaiden are great games but were not huge sellers for MS and their performance on PS3 falls somewhere between decent and dismal.

MS remain in control of their most profitable IPs and add to a consistenly black bottom line with the lions share of the best selling Multi-Plats, all at costs decided on by MS alone.



xman said:
richardhutnik said:

what?

Sony and Nintendo have strong gaming studios they own that pump out games for there systems.  MS is not going with that model they gave up Bungie and closed ensmable studios .  Instead of MS making games themselves they let third party publishers develop games for them and buy exclusive rights

The choice I was given was lazy or "what?" so I picked "what?".  How is making a business decision that is most profitable seen as "lazy"?  You can call Microsoft cheap, but what they are doing regarding the moneyhatting is appearing to be the most profitable way.

I am seeing an outbreak of the videogame industry being called "lazy" on here.  Are people being harrassed by their bosses or parents they don't work hard enough and need to vent?  I also don't see in life where anyone is rewarded for effort.  I see results being rewarded, but not effort.  So, as for "lazy", I don't get it at all.  And say that videogame companies worked three times harder.  Please let me know in what way this act alone would result in the lives of people better.

You know what I believe is lazy?  Individuals who hate motion control because it would make them move more than their fingers on their hand, appears VERY lazy to me.