http://seanmalstrom.wordpress.com/2009/12/07/email-game-industry-tries-to-justify-corruption/
I tend to think that someone feels a little guilty which is why this story was written. The story is a great read with many funny quotes. “We donated our hotel bathrobe and slippers to charity.” Yes, it is because poor people are in desperate need of hotel bathrobes and slippers. How strange is it that game companies are going so far as to print their game on bathroom robes and slippers. What is next? Underwear?
Some of these quotes are so funny. Take this one:
Veteran game reviewer Jeff Gerstmann has similar thoughts about the “misconception” that these assignments are “cushy” or “lavish.”
“There’s nothing lavish about being cooped up in a dark hotel room for two days. It’s annoying,” Gerstmann says. “And unless you have direct questions about a game, the company reps at the event usually just stay out of your way. Most of the time they don’t even ask us what we thought of the game. They just sort of hang back and, I guess, hope for the best.”
Indeed, reader! Surely your job gives you your own bathroom robe and slippers. Remember, these guys are doing HARD WORK by playing a video game in front of a big nice TV, in a cushy sofa, with nice surround sound speakers.
Soldiers dying or getting shot at in Afghanistan? That isn’t hard work. Police officers fighting inner city crime? That isn’t hard work. Truck drivers constantly on the highway hauling goods to keep civilization going ? That isn’t hard work. Salesmen fighting an uphill battle, tooth and nail, for their company that is being slammed hard by the recession? That isn’t hard work. Miners? That isn’t hard work.Having your schedule interrupted by a trip to a swanky hotel to play a video game, non-stop, that is all paid by someone else? That is REALLY HARD WORK. You, the customer, are just TOO DUMB TO UNDERSTAND HOW HARD IT IS.
Oh please, game journalists, forgive us, the lowly customers, for not understanding just how BRUTAL and HARD your job is.
In the real world, the people who buy games, the customers, do have real jobs. Many of them are getting shot at in Afgahnistan, in city streets, or mining or driving a “big, damn truck” or something else. Many customers have jobs where they aren’t even indoors. I can guarantee they will be living years less because of it. Some people have jobs where they have to stand up all day. Others have it where they must talk to customers all the time.No one dies or injures themselves reviewing a game unlike some other jobs. The notion that their job is “hard” would be laughable if it wasn’t so insulting. Game journalists do live a charmed existence much more than other jobs.
One thing about game journalists is that they all want to be there. Most jobs are occupied by people who do not want to be there. The bottom line of this is relating to the customer. Don’t you think these little review trips to posh hotels and free dinners is putting the reviewer “out of touch” with the average customer?
“I sort of get the impression that no one involved on either side really enjoys these events,” Gerstmann adds. “But between us wanting timely coverage and publishers feeling protective of their biggest releases, I don’t see these events going away anytime soon, either.”
No one likes these events yet they keep increasing and game journalists keep going to them. If both sides didn’t really like the events, you would be seeing less of them and game journalists not wanting to go.
Original Kotaku story:
http://kotaku.com/5416788/reviewing-a-game-on-their-terms-the-increasingly-prominent-review-event
Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!! It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!! Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)