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Forums - Gaming Discussion - Traditional Fighters VS Non-traditional Fighters

Traditional.

I like a few non-traditional fighters every now and then though.



4 ≈ One

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S.T.A.G.E. said:
Zizzla_Rachet said:
Xxain said:
Why is melty blood and arcana hearts not traditional...SSBB, power stone, are my examples of non traditional fighters

 

Thank you....That's what I was gonna say glad so one else said...Naruto is not traditional neither are DBZ games...Soul Caliber i dont consider traditional but Whatever...

 

Oh and I pick traditional

 

 What do you consider Battle Arena Toshinden or Samurai Showdown to be, rather than Traditional? It's traditional, but Soul Calibur gives you full circling ability.

 

I consider Samurai Showdown traditional do to it's input scheme....Toshiden I do not consider traditional....As for Soul Caliber I do not consider traditional becuase of it's "Ring Out" aspect...It's more along the lines of Virtua Fighter...Tekken blurs the lines a bit...and has had changes implemented into it's series as it progress much llike Dead or Alive....

My understanding of traditional and Non traditional was the Input Scheme.....If you or anyone feels different about this or has a source where this was defined differently I would like to read or see it

 



 



Traditional: classic MK 1&2, SF IV, SC III are my favourites.



PROUD MEMBER OF THE PSP RPG FAN CLUB

NFGBlinkAC said:
xcot said:
you mean to say you can play this well?

http://www.youtube.com/watch?v=BfQ4co_r8hE
http://www.youtube.com/watch?v=QnufumKmGwQ

i laugh when people say this because you would get anally raped by these people, and probably me too.

 

Lol, if thats consideed "pro" then I should compete in Brawl because I'd easily destroy them.

 

http://www.youtube.com/watch?v=WM18svq6kuU&feature=PlayList&p=F3CAD6F9B3FC866C&index=18

http://www.youtube.com/watch?v=pS5peqApgUA

 

Now this is skill.  One mistake and you get easily destroyed

 

 

hmm i guess i consider something much faster paced and less running away better:

 

http://www.youtube.com/watch?v=o_dZcPzxzk8&feature=related

 



 Twilightman on Gametrailers

Words Of Wisdom said:
NFGBlinkAC said:

They're just visually different though.  Arcana Hearts, Guilty Gear, BlazBlue, Metly Blood, Street Fighter IV, etc, etc, all play very similar technically though.

For me I'd definately choose Traditional fighter since the ones that i consider non-traditional fighters like SSB, Naruto UNS, etc.

The whole point of putting them in different categories is to signify that they, in fact, do not play similarly. 

You can say MBAC plays like Arcana Hearts.  This is very easy to do.  If you've played both, you notice that they do in fact feel very similar.

You can say Street Fighter plays similarly to Tekken and while the most hardcore fans of the franchises will die a little inside to hear that, it's more or less true.

You would be very hardpressed to say Street Fighter IV plays like Arcana Hearts 2.  Beyond the basics of button combinations and blocking (things shared by most all technical fighters), their similarities are very tiny and the fights are very different.  I encourage you to have another look at those videos (which I know you didn't bother watching) to understand.

First of...Tekken Plays nothing Like Street Fighter...Tekken has a "Chain Combo" type of playing mechanic but it's not like SF..At all...And Although MBAC and Arcana Heart Implement Arial Combat the Input Scheme is the same as Street Fighter...

While I can assure that SFIV only has a "Juggle" implementation to extend some combat to arial, Arcana Heart Is has Full Blown air combos..The Only thing that separates Arcana Heart is the use of the Arcana's...But at it's Core It plays just like Street Fighter (Control Inputs and Commands) I must say I see your Point in where these fighters are very different..But I would rather you think of them as Evolved...

I always felt That the first No traditional Fighter was World Heroes, Followed By Virtua Fighter...Soul Calibur at it's core play's just Like Virtua fighter..

Xmen;Children of the Atom and Marvel SuperHeroes are great examples where Traditional fighter Evolved paving the Way For Guilty Gear, Arcana Heart and Melty Blood

 



 



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iclim4 said:
Since SSBB isn't considered Non-traditional, I'll have to go with traditional since I still enjoy a good Tekken and Street Fighter match.

This.

 



"And yet, I've realized that maybe living a "decent" life means you won't ever have a "good" life."

 

antfromtashkent said:

My favorite fighter was the Bushido Blade series b4 Master of bushido... i hate fighters with lifebars especially the ones with weapons.... an axe to the face =/= 1/4 of life... i can deal with brawlers like SF4 though. < in my mind i consider any fist fighting game a brawler :X

Edit Thats a bit of a strange thing that fighters w/ lifebars are considered traditional and more realistic (fighter sim if you will) are considered non traditional...

I think you should take a trip down memory lane or ask someone who knows..Street Fighter games have had Wepon Based fighters in Every Incarnation..

Street Fighter

Eagle,That Ninja from Ibuki's clan(Can be seen in Ibuki's SFIII thrid Strike stage)

Street Fighter II

Vega/Balrog

Street Fighter III

Ibuki

Street Fighter IV

Vega/Balrog

Rose (console Version)

Street Fighter Alpha

Sodom

Rose

Street fighter Alpha 2

Sodom

Rolento

Rose

(I would like to add Birdie but he only uses thos chains durin a super combo)

Street Fighter Alpha 3

Sodom

Rolento

Rose
Cody

Maki

Street Fighter EX

Doctrine Dark

Street Fighter EX 2

Doctrine Dark

Garuda

Street Fighter EX 3

Doctrine Dark
Garuda

That chick with the Staff

 

 



 



NFGBlinkAC said:
xcot said:
you mean to say you can play this well?

http://www.youtube.com/watch?v=BfQ4co_r8hE
http://www.youtube.com/watch?v=QnufumKmGwQ

i laugh when people say this because you would get anally raped by these people, and probably me too.

 

Lol, if thats consideed "pro" then I should compete in Brawl because I'd easily destroy them.

Please do and come back to us when you've won a major tournament.



Signature goes here!

I want complete control over my character. I want every button (in combination with a direction is fine) to make a specific move, and the depth to come from my adeptness at using those moves quickly and well together.

I do not want my moves to be dependent on a silly set of hitting buttons rapidly that have nothing to do with the special attack I'm trying to execute.

So, if that answers your question, Brawlers like SSBB and JUS, and games like UNS (which I also consider a Brawler, but whatever). I think combos are barely better than button press sequences in games like God of War, and are not a skill I ever want to be good at.



TruckOSaurus said:
NFGBlinkAC said:
xcot said:
you mean to say you can play this well?

http://www.youtube.com/watch?v=BfQ4co_r8hE
http://www.youtube.com/watch?v=QnufumKmGwQ

i laugh when people say this because you would get anally raped by these people, and probably me too.

 

Lol, if thats consideed "pro" then I should compete in Brawl because I'd easily destroy them.

Please do and come back to us when you've won a major tournament.

Afraid to get destroyed by someone who doesn't play Brawl competively because of the huge lack of skill it has?