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Forums - Nintendo Discussion - Animal Crossing IGN Review... 7.5

http://wii.ign.com/articles/930/930689p1.html

I've highlighted some parts:

"November 16, 2008 - Ever since the debut of the Wii two years ago Nintendo had been hinting that the company would eventually be bringing its casual and social "second life" game Animal Crossing to the new console. In that time Nintendo could have really knocked our socks off with an experience that advanced the classic game with a scope that pushed it in unseen new directions. But it's clear that someone at Nintendo tossed the DS cartridge at the Animal Crossing team and said, "here's your design document. Get to work." Animal Crossing: City Folk is a great conversion of Animal Crossing: Wild World, but as a console sequel? It's pretty lazy, and it's hard to praise phoned-in work like this.

And that's unfortunate, because the Animal Crossing game is a praise-worthy product. Back when the original title hit the GameCube (which was, admittedly, a ported and upgraded N64 game that only shipped in Japan at the time), it was actually amazing to essentially experience a game that pretty much revolved around the simple things in life: gardening, shopping, fishing, chatting with neighbors."

"Animal Crossing: City Folk admittedly doesn't claim to be a full-fledged sequel but it certainly hints at that with its new subtitle. At the very least after six years and two previous games in the Animal Crossing series there's a bit of expectations out of Nintendo updating its successful franchises: you would think that the designers would love to get their hands dirty and actually attempt something a little more ambitious than simply converting existing ideas for Nintendo's latest game systems.

To put it another way: Animal Crossing: City Folk wasn't made for Animal Crossing fans. It was made for those that missed out the first two times. And for those people, you've got yourself a fine product. To those that helped make the first two games a success: maybe Nintendo will thank you some other way, because City Folk is only for you if you want to go through the same things all over again.

That doesn't sound like such a bad deal on the surface: if it ain't broke, don't fix it, and if it was such a great game before it'll be great playing through it again…right? That mentality doesn't really apply to Animal Crossing because the bulk of the experience is doing work. You know, chores. Things you should be doing instead of playing videogames."

"The Wii version features essentially the same online experience as what Nintendo introduced on the Nintendo DS in Animal Crossing: Wild World. Before you can venture out you'll need your friend's specific 12-digit code, and they need yours. And even after these codes have been traded you still need to coordinate with each other who will be the one visiting. After the link's established, then it's a seamless experience. The Wii team even improved a few things in the online play: villagers will now stay out of their houses and wander around the village as if you weren't online. And, of course, the inclusion of Wii Speak support which enables players to voice chat while connected using the speakerphone-like device."

Closing Comments
After putting literally weeks and months into playing both the GameCube original and the Nintendo DS sequel, it was very disappointing to see that, after putting nearly two weeks into Animal Crossing: City Folk that very little effort went into the design beyond porting and enhancing the Nintendo DS game.

If you’re entering into Animal Crossing with a fresh, inexperienced take: congratulations. You’ve got yourself a great, casual game with tons of things to see and do. Of the three Animal Crossing games on the market the Wii version is certainly the tops with its sharper visuals and voice-enabled online play.

Animal Crossing: City Folk is a good game, but it is not a very good effort as a follow-up or sequel. Its foundation is definitely solid but it doesn’t pay enough respect to the millions of gamers who were involved in making the franchise a successful one.

But if you’re ready to do it all over again, Animal Crossing: City Folk keeps up the tradition of making menial tasks a whole lot of fun.

IGN Ratings for Animal Crossing: City Folk (Wii)
Rating Description
out of 10 click here for ratings guide
6.0 Presentation
The design is sound with tons of things to experience, but it's hard to praise a game that's simply doing exactly what the last game did.
6.5 Graphics
Sharp and colorful visuals running at 60 frames per second, but let's be frank: the Wii can do way better than this.
7.5 Sound
Pleasant and fitting music that changes hour to hour. But again, most of the tunes have migrated exactly as they played on the Nintendo DS.
8.0 Gameplay
Only Nintendo could turn mundane chores and casual pasttimes into a successful game design. City Folk is still great fun, but it's a letdown for those that supported the series since the beginning.
9.0 Lasting Appeal
Nintendo keeps the calendar full of events to encourage almost daily play. You won't experience too much beyond subtle additions every day, but it's enough to keep coming back.
7.5
Good
OVERALL
(out of 10 / not an average)


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And he didn't even mention the titular city...



Could I trouble you for some maple syrup to go with the plate of roffles you just served up?

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"Ok, girl's trapped in the elevator, and the power's off.  I swear, if a zombie comes around the next corner..."

no comment on the review or score....

just that Animal Crossing is a unique game, either you love it or you hate it!!

there is no need for new things, since the city is different every time you start a new game, along with the items and animals you meet

the new city area is nice, also there are some new items and so on features as i can see, but no major ones.....

graphics are better than GC by far, also bug catching with wii-remote is super!!

i give it a 9.0



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Nothing wrong with 7.5

But who cares, it'll sell like crazy anyway!



@thekitchen: He does, though I didn't post the whole review. He said the city "wrecks" the game.

@Leni: I love Animal Crossing, but I already own it for the GC, I'm not gonna buy the same game twice you know?



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tag - "I wouldn't trust gamespot, even if it was a live comparison."

Bets with Conegamer:

Pandora's Tower will have an opening week of less than 37k in Japan. (Won!)
Pandora's Tower will sell less than 100k lifetime in Japan.
Stakes: 1 week of avatar control for each one.

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trestres said:
@thekitchen: He does, though I didn't post the whole review. He said the city "wrecks" the game.

@Leni: I love Animal Crossing, but I already own it for the GC, I'm not gonna buy the same game twice you know?

 

 

GC version is totally different, no online and items are less, the Wii game is similar to the DS version, the GC one is HORRIBLE compared to the Wii version!!

(i got all 3 of them)



Wii console: 0595 8808 5698 2709
Super Smash Bros Brawl: 1161 1357 5188

Mario Kart Wii: 1633 4506 4319

PES 2008: 1633 5820 0347

DragonBall Z BT 3: 3823 9760 9484

Pokemon Battle Revolution: 3480 2645 9186
Feel free to add me, and sent me a pm with your Friend Code!!

 

@Leni: I already played the DS version. I know Nintendo included a lot of new items this time, but the game is essentially the same. If they had added some new activities, a bigger map, some different sidequests, I would be getting it. But I'm not spending valuable cash in a game that's the same game I've played before, but with a different paint coat.



Proud poster of the 10000th reply at the Official Smash Bros Update Thread.

tag - "I wouldn't trust gamespot, even if it was a live comparison."

Bets with Conegamer:

Pandora's Tower will have an opening week of less than 37k in Japan. (Won!)
Pandora's Tower will sell less than 100k lifetime in Japan.
Stakes: 1 week of avatar control for each one.

Fullfilled Prophecies

sorry its been posted

http://www.vgchartz.com/forum/thread.php?id=49359



Close it then :D Sorry



Proud poster of the 10000th reply at the Official Smash Bros Update Thread.

tag - "I wouldn't trust gamespot, even if it was a live comparison."

Bets with Conegamer:

Pandora's Tower will have an opening week of less than 37k in Japan. (Won!)
Pandora's Tower will sell less than 100k lifetime in Japan.
Stakes: 1 week of avatar control for each one.

Fullfilled Prophecies

Presentaion and Graphic got low score ,i think IGN want Ninty to work more on graphice.Which is different form Nintendo thought.
Nintendo want to make this game look like the same, to keep the same atmosphere.