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Forums - Sales Discussion - What makes Develepors come to the 360?

Is it because of the hardware its selling? (though I can;t see this being a reason as the hardware is medicore)

The userbase?

Or becasue it is nearly garunteed it'll sell more software than PS3 or wii?



End of '08 predictions (made by theprof00): PS3: 20m, 360: 23.5m, wii: 42m

Now Playin':  PS3|Resistance 2, LBP, Uncharted and Fifa 09, PSP| Ratchet and Clank: Size matters, 360| Gears of war 2 and Fallout 3.

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Funny.



Typically, developers make games on systems that will sell the most software.

That and the fact that the X360 is a much more attractive (ie easier) system to work on than the PS3. You get the ease of development of the Wii with the horsepower of the PS3.



Back from the dead, I'm afraid.

The purpose of developing a game is to generate a profit. The profit that you can make depends on the potential for the game to sell -- for example, if your game type is very popular on the 360 and only sort of popular on the Wii, then you may have more potential revenue on the 360 even through the Wii has a greater user base, assuming approximately the same saturation level for that genre.

Profit is also tempered by costs. Your revenue needs to exceed your costs if you realistically hope to generate any sort of profit. Different companies will have different formulas for each system, but ultimately the PS3 tends to be the most costly system because of difficult in development. The 360 is far closer to traditional development so you need less console specialization -- this means you have your pick of more developers and generally less expensive ones.

So 360 costs tend to be lower than PS3 costs. This means developers will move to 360 first until a given genre is overly saturated -- for example, First Person Shooters could be saturated in the 360 or there could be too much high end competition for FPS games on the 360, so you might release yours on another system.



I know that mrstickballs reply makes sense...but I like conspiracies.

Its actually because no one wants to piss off microsoft. If you don't make a game for their console they make it personal...and will put you out of business. Hell...ther eare roumors that they made the first xbox only because bill gates couldn't get a ps2 in stores when it came out in 2000...and he got angry and decided to put sony out of business.

This is why to 360, nintendo doesnt matter...



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mrstickball said:
Typically, developers make games on systems that will sell the most software.

That and the fact that the X360 is a much more attractive (ie easier) system to work on than the PS3. You get the ease of development of the Wii with the horsepower of the PS3.

That's your answer right there.

Also, the userbase is there and will buy all kinds of games since 360 owners are generally core gamers

 



mrstickball said:
Typically, developers make games on systems that will sell the most software.

That and the fact that the X360 is a much more attractive (ie easier) system to work on than the PS3. You get the ease of development of the Wii with the horsepower of the PS3.

this

Time to Work !

what makes this thread to come to sales section,

ot: 1. userbase bigger than ps3 userbase
2. easier to develop for
3. sometimes MS moneyz



disolitude said:

I know that mrstickballs reply makes sense...but I like conspiracies.

Its actually because no one wants to piss off microsoft. If you don't make a game for their console they make it personal...and will put you out of business. Hell...ther eare roumors that they made the first xbox only because bill gates couldn't get a ps2 in stores when it came out in 2000...and he got angry and decided to put sony out of business.

This is why to 360, nintendo doesnt matter...

 

LOL!!!111



It's easier to develop for the 360, it's similar to developing PC games