Even if Gears didn't cost $10m-$12m, what was Konami doing that made things cost 5 times more?
Shenmue on the DC cost $70m after 5 years of development on two consoles, team changes, & very slow development.
MGS4 took FOUR years of development, on ONE console.
*Side-note*: They wasted time pushing the PS3 to "85%" optimized power, only to downplay it to "50%" to make future PS3 games look good (SO I'VE READ...). In the end, the game (supposedly) costs $60m, making the PS3 dev venture almost as difficult financially as Shenmue was, without the problems.
DO NOT forget the cost of inflation:
Shenmue (1995-2000) $70m
MGS4 (2004-2008) $60m
Who knows how much that game would've cost 8 years ago.....
Excessive spending like this is troubling and it will just keep getting worse as companies value bleeding edge tactics more than anything else, in the search of photorealism.
Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. " thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."