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Forums - Sony Discussion - Kojima Disappointed With Metal Gear Solid 4

Awww, bless him and his utmost honesty. I've never seen anybody in the business be so frank and down to earth with their feelings as Kojima is being. We need more game developers like Kojima.



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i know! let's read into this too much and lift it out of context for use in future fanboy arguments. it will be good fun i promise.



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I can tolerate Kojima Jr not liking the game but come on, Kojima himself?!





Hes like a artist, could sell a painting for a 100 million and still whine about its not good enough.

Hilarious how the xbot fools are taking this seriously on many forums.

It's like you guys didn't read the first 2 pages...



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My friend said it best: "Kojima's original vision was to create a time machine, go 10 years into the future, develop the game on a PS5, travel back in time and format it for our primitive machines." Kojima is a genius though he doesn't always transfer his vision to his product. Is he really using the CELL to its full capacity? Hell, I don't know, I don't work for Kojima Productions, but if there's any limitations it's probably due to his game engine. This also raises another question: with what could he have reached his vision? Xbox 360? More than likely the closest he could get with what he had in mind is with a PC. Still, this crazy perfectionist bastard will no doubt impress us with this "one step" he's having a crisis over.



All you touch and all you see is all your life will ever be.

There are a few factors which probably impacted why Kojima was disapointed ...

Sony hypes the capabilities of their hardware by only talking about a system's theoritical maximum performance and simple performance benchmarks that are designed for the strengths of their hardware. People who buy into the unrealistically high expectations will likely be disapointed with how these systems perform in real life.

The more important factor (in my opinion) is that the "Wow factor" from pretty graphics actually disapears very quickly; most of us will be able to identify with starting to play a game and initially being wowed by the graphics, and by the time you're finishing the game you hardly notice any of the new effects.

If you've been working on a game for three years, the initial "Wow Factor" of target renders that were overly optimistic will have worn off ...



What a sad news...... Alright boys you've heard em... Call off the Chicken wings and gravy. There ain't gonna be no party....



HappySqurriel said:

There are a few factors which probably impacted why Kojima was disapointed ...

Sony hypes the capabilities of their hardware by only talking about a system's theoritical maximum performance and simple performance benchmarks that are designed for the strengths of their hardware. People who buy into the unrealistically high expectations will likely be disapointed with how these systems perform in real life.

The more important factor (in my opinion) is that the "Wow factor" from pretty graphics actually disapears very quickly; most of us will be able to identify with starting to play a game and initially being wowed by the graphics, and by the time you're finishing the game you hardly notice any of the new effects.

If you've been working on a game for three years, the initial "Wow Factor" of target renders that were overly optimistic will have worn off ...



It's from my understand that both Xbox360 and PS3 CPU realistic performance is less than a PC CPU at the same 3.2gh range. You right that both sides brags about their systems theoritical performance than actual performance.

I also agree there is less "wow factor" much from great graphics these days but now I had more "these graphics sucks" experince when graphic look so last generation.