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Forums - Sony Discussion - Sony looking to buy more studios

The_Liquid_Laser said:
Frequent mergers and acquisitions are actually a sign of an industry in trouble. A healthy company can grow on its own merits, but a less healthy company can look like it is growing by merging with or acquiring another company. This is not a knock against Sony per se, as this sort of thing is happening all over the game industry. It is just to say the game industry has some important underlying issues which it needs to address or else it will be in big trouble in a generation or two.

All over the industry or mostly in the west?



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KLXVER said:
The_Liquid_Laser said:
Frequent mergers and acquisitions are actually a sign of an industry in trouble. A healthy company can grow on its own merits, but a less healthy company can look like it is growing by merging with or acquiring another company. This is not a knock against Sony per se, as this sort of thing is happening all over the game industry. It is just to say the game industry has some important underlying issues which it needs to address or else it will be in big trouble in a generation or two.

All over the industry or mostly in the west?

It's happening with Japan too.  Nintendo bought Monolift Soft, Square-Enix bought Eidos, and Sega bought Atlus (for example).  A merger or acquisition can make a company's balance sheet look good, but it doesn't necessarily help in the long term.  



Remedy would be the most impactful acquisition of the 3 devs mentioned in OP, at least from the standpoint of titles being gained for PS, and lost for XB, as Bluepoint's entire catalog is almost entirely PS games as it is, and Housemarque is much same in that regard. They're all excellent devs , ( although my personal experience with Remedy is confined to Max Payne 2 almost 2 decades ago, and I was fairly "meh" about it. I love Housemarque. I own all of their games from this gen and the last, with the the exceptions of Golf: Tee It Up on the 360, and Super Stardust Portable on the PSP.



- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."

The_Liquid_Laser said:
Frequent mergers and acquisitions are actually a sign of an industry in trouble. A healthy company can grow on its own merits, but a less healthy company can look like it is growing by merging with or acquiring another company. This is not a knock against Sony per se, as this sort of thing is happening all over the game industry. It is just to say the game industry has some important underlying issues which it needs to address or else it will be in big trouble in a generation or two.

A healthy company can grow via acquisition just fine.   Some of the most successful business moves in history have been acquisitions and some of the most successful businesses have a long history of buying smaller businesses.  Trying to paint this as some kind of automatic negative is simply doom mongering.  A bad move is a bad move and a good move is a good move.  

On topic, I think this was inevitable when Microsoft took the initiative.  Competition buying a multi-plat studio isn't just a gain for them, it's a loss for you.  Smart money would be on scanning the market for anyone teetering on the edge.  



The_Liquid_Laser said:
KLXVER said:

All over the industry or mostly in the west?

It's happening with Japan too.  Nintendo bought Monolift Soft, Square-Enix bought Eidos, and Sega bought Atlus (for example).  A merger or acquisition can make a company's balance sheet look good, but it doesn't necessarily help in the long term.  

So 3 companies over like 20 years. It happens, but not exactly a sign of any doom and gloom.



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Leave SEGA,Platinum,Capcom .


I can see Bluepoint. Kojima. QD and maybe Housemarque



Bite my shiny metal cockpit!

The_Liquid_Laser said:
Frequent mergers and acquisitions are actually a sign of an industry in trouble. A healthy company can grow on its own merits, but a less healthy company can look like it is growing by merging with or acquiring another company. This is not a knock against Sony per se, as this sort of thing is happening all over the game industry. It is just to say the game industry has some important underlying issues which it needs to address or else it will be in big trouble in a generation or two.

I disagree. It seems more like a need of growing complexity of making games that a publisher needs more devs and studios to keep a steady flow of games going out and money coming in.

console gaming is either stable or growing both in HW and SW sold, plus have added revenue from subs and streaming that didn't exist before.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Leynos said:
Leave SEGA,Platinum,Capcom .


I can see Bluepoint. Kojima. QD and maybe Housemarque

QD was bought by a chinese company already. Sony probably saw the limit of their SW selling capability and though it wouldn't meet their projection.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

That would be hilariously ironic if Sony ends up with Remedy when Microsoft ended up with Ninja Theory.



KLXVER said:
The_Liquid_Laser said:

It's happening with Japan too.  Nintendo bought Monolift Soft, Square-Enix bought Eidos, and Sega bought Atlus (for example).  A merger or acquisition can make a company's balance sheet look good, but it doesn't necessarily help in the long term.  

So 3 companies over like 20 years. It happens, but not exactly a sign of any doom and gloom.

It wasn't an exhaustive list.    Also, based on this reply, I think you derailed your own question.