DélioPT said: Honestly, i doubt Nintendo can ride the Switch and the Switch line for more years than usual if something doesn't change structurally. Specs wise, it won't be able to get the best 3rd party support - as it hasn't been getting now. But the problem is that the absence and importance of such games has been overshadowed by the like of BoTW, Mario Odyssey, Splatoon 2, Mk8, Smash and Pokémon. But how many times can you deliver a game with the impact of Odyssey and BoTW? This means that a few years from now, most of Nintendo's system sellers will already be out. And where's the support from 3rd parties to cover that "hole"? Switch owners will either get less games or ports and more ports. So far, so good, but ports and more ports will eventually upset people. And this is where i believe people won't be so forgiving as they are now. As it is, people don't seem to care so much about this because the system sellers keep coming, but when that's pretty much over… the mentality will change too. The portability factor is still relevant today and for some more time, but like everything, it will end up losing it's appeal. So, i really hope that the Switch line, if it continues, offers something more. The lack of apps (amazon something, netflix, etc.), better online services, will eventually be more visible. And needs to change. |
Next generation isn't going to mean much. AAA games are already expensive and time consuming to make now, it'll get even worse going into next generation. This entire generation, publishers and developers have been relying on cheaper to produce products like Remasters and service titles to fill the gaps. Switch is already getting plenty of those, on top of indie games, exclusives, and mid-budget and Japanese titles from the other consoles. Switch was never going to go toe-to-toe with the other two systems, so I don't know why you were expecting otherwise.
For Nintendo's system sellers, it's true most of them are out now. But they don't stop existing once they release. They're still strong enough to sell consoles even years after they launch. Plus, Nintendo can always move forward with new IPs, and other sequels to add to that list. Just because we got most of Nintendo's staples this early, doesn't mean the well has run dry. There's always plenty to do in game development.
Portability worn't loose appeal either. It's not like Motion Controls for the Wii which can only be the selling point for so long, people will always want a device with games that sits between small phone apps and big console experiences. The Switch fills that gap expertly, and unless a direct rival pops up and steals its thunder, that appeal won't die anytime soon.