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If exclusives sell consoles, how come the Wii U failed? Also, why are few youtubers saying exclusives sell Switchs/PS4s but not Xbox Ones?

Forums - Gaming Discussion - If exclusives sell consoles, how come the Wii U failed? Also, why are few youtubers saying exclusives sell Switchs/PS4s but not Xbox Ones?

1. The Wii U was an offputting piece of trash, that's why it failed. Software sells hardware, but that has its limits. If a console itself is perceived as good or at least neutral, then games sell consoles. But if a console is perceived as bad, things get difficult. A very obvious example of bad hardware is the Virtual Boy (atrocious hardware, actually) where nobody in their right mind would say that that console could have been turned into a success if only it had had more games. Wii U wasn't Virtual Boy level, but it sat comfortably in the bad zone. Mario Kart 8 (Wii U) and its Deluxe version (Switch) show how the same game can have a very different effect on hardware sales; Mario Kart's hardware selling power works tremendously better for Switch, because Switch is good hardware.

2. Those Youtubers say that because they don't like Xbox and would pick anything that suits their agenda. Would Xbox sell in Japan if it had more exclusives? Would Xbox sell as much as PS in mainland Europe if it had more exclusives? Of course not, because all those countries have a built-in bias against Microsoft due to MS embodying the deplorable attributes of the USA. How much exclusives really matter in the PS vs. Xbox console war can be better seen in the USA and the UK where the perception of Microsoft isn't the one of a villain. How much exclusives really matter can be seen in the bestseller lists of the PS4 and Xbox One. Exclusives do have a positive effect, but said effect is blown out of proportion to suit an agenda.

Switch is a different beast, because it sells without AAA third party games. Nintendo games are the main driver of hardware sales, and those games are exclusive by default. The conclusion here is that exclusives are incredibly important, unlike on PS and Xbox. Since both Sony and Microsoft rely first and foremost on third parties to sell their consoles, the debate about the importance of exclusives gets rather moot, because the biggest games of any given year are available on both consoles, barring the occasional exception.



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It just didn't click. There are stupid reasons why people like something or not. If it clicks, it clicks and if it doesn't, it doesn't. People will come up with reasons why it worked or didn't afterwards. There is something subconscious about why people love or hate something. The first year is very important and the Wii U just didn't have a good one. It's fate was sealed after that. Just my opinion



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Exclusives do matter, even more so for Nintendo. One of the biggest problems with the Wii U was that Nintendo's release schedule for those vital exclusive games was abysmal. Especially in the crucial first 12 months. 

First 12 months of Wii U exclusives...

November NSMBU (Underwhelming paint by numbers sequelitis.)
December   NOTHING
January        NOTHING
February      NOTHING
March          NOTHING
April             NOTHING
May              NOTHING
June             NOTHING
July               NOTHING
August          Pikmin 3
September  NOTHING
October       NOTHING

But what about Windwaker HD? Sorry but remakes/remasters are available on an older system and thus not exactly exclusive. They also don't tend to move units unless they have Kart in the name. 



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Cerebralbore101 said:

Exclusives do matter, even more so for Nintendo. One of the biggest problems with the Wii U was that Nintendo's release schedule for those vital exclusive games was abysmal. Especially in the crucial first 12 months. 

First 12 months of Wii U exclusives...

November NSMBU (Underwhelming paint by numbers sequelitis.)
December   NOTHING
January        NOTHING
February      NOTHING
March          NOTHING
April             NOTHING
May              NOTHING
June             NOTHING
July               NOTHING
August          Pikmin 3
September  NOTHING
October       NOTHING

But what about Windwaker HD? Sorry but remakes/remasters are available on an older system and thus not exactly exclusive. They also don't tend to move units unless they have Kart in the name. 

It did have Zombi U but ported in 5 years later to Xbox One/PS4 I think



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Simple. The exclusives weren't good enough. NSMBU was wanted by no-one, same for SM3DW and the Zelda remakes. I bought one for Pikmin 3 and sold it soon after finishing it. There was nothing else there that I couldn't play on the 3DS. It felt like they were competing with themselves

Last edited by RingoGaSuki - on 25 December 2018

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RingoGaSuki said:
Simple. The exclusives weren't good enough. NSMBU was wanted but no-one, same for SM3DW and the Zelda remakes. I bought one for Pikmin 3 and sold it soon after finishing it. There was nothing else there that I couldn't play on the 3DS. It felt like they were competing with themselves

SM3DW, Mario Kart 8, Splatoon, Mario Maker, Smash Bros 4, Zelda BotW...are all great and strong potential system seller games, but they all come out on Wii U when console was already dead and considered for fail, Wii U need some of those games on launch and in its first year, similar to Switch.



Miyamotoo said:
RingoGaSuki said:
Simple. The exclusives weren't good enough. NSMBU was wanted but no-one, same for SM3DW and the Zelda remakes. I bought one for Pikmin 3 and sold it soon after finishing it. There was nothing else there that I couldn't play on the 3DS. It felt like they were competing with themselves

SM3DW, Mario Kart 8, Splatoon, Mario Maker, Smash Bros 4, Zelda BotW...are all great and strong potential system seller games, but they all come out on Wii U when console was already dead and considered for fail, Wii U need some of those games on launch and in its first year, similar to Switch.

Pretty much this.

I'd say if either 3d world, mk8, smash 4, or Splatoon  (splatoon that early could have LITERALLY made the ps4 crash and burn inJapann) came out by holiday 2013 it would have done SOOO much better. 



 

dx11332sega said:
Cerebralbore101 said:

Exclusives do matter, even more so for Nintendo. One of the biggest problems with the Wii U was that Nintendo's release schedule for those vital exclusive games was abysmal. Especially in the crucial first 12 months. 

First 12 months of Wii U exclusives...

November NSMBU (Underwhelming paint by numbers sequelitis.)
December   NOTHING
January        NOTHING
February      NOTHING
March          NOTHING
April             NOTHING
May              NOTHING
June             NOTHING
July               NOTHING
August          Pikmin 3
September  NOTHING
October       NOTHING

But what about Windwaker HD? Sorry but remakes/remasters are available on an older system and thus not exactly exclusive. They also don't tend to move units unless they have Kart in the name. 

It did have Zombi U but ported in 5 years later to Xbox One/PS4 I think

I also neglected to mention Wonderful 101. Both games failed to either break a million sales or receive high praise from the general consensus of critics. ZombiU sits at 77 on metacritic, which isn't bad, but also not critical acclaim. Wonderful 101 has a similar score of 78. 

I mean, if a game sells really well despite average critic scores, I can see why it should be worth mentioning. Or if a game sells poorly, but is praised by critics, the same thing goes. But neither? 



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PS3 needed exclusives to be competitive, and in the end they kicked butt.



deskpro2k3 said:
PS3 needed exclusives to be competitive, and in the end they kicked butt.

PlayStation 3

The top-selling PlayStation 3 games (all figures in millions of units sold-through since launch).

Pos Game Year Genre Publisher North America Europe Japan Rest of World Global
1. Grand Theft Auto V 2013 Action Rockstar Games 6.37 9.84 0.99 3.12 20.31
2. Call of Duty: Black Ops II 2012 Shooter Activision 4.99 5.88 0.65 2.28 13.80
3. Call of Duty: Modern Warfare 3 2011 Shooter Activision 5.54 5.78 0.49 1.54 13.35
4. Call of Duty: Black Ops 2010 Shooter Activision 6.01 4.40 0.48 1.78 12.67
5. Gran Turismo 5 2010 Racing Sony Computer Entertainment 2.96 4.87 0.81 2.10 10.75
6. Call of Duty 6 2009 Shooter Activision 4.99 3.66 0.38 1.59 10.61
7. Grand Theft Auto IV 2008 Action Rockstar Games 4.79 3.72 0.44 1.62 10.57
8. Call of Duty: Modern Warfare 4 (Working Title) 2013 Shooter Activision 4.11 4.01 0.39 1.62 10.13
9. FIFA 13 2012 Sports EA Sports 1.07 5.13 0.13 1.68 8.01
10. Battlefield 3 2011 Shooter Electronic Arts 2.86 2.94 0.35 1.07 7.21

 

PlayStation 4

The top-selling PlayStation 4 games (all figures in millions of units sold-through since launch).

Pos Game Year Genre Publisher North America Europe Japan Rest of World Global
1. Grand Theft Auto V 2014 Action Rockstar Games 5.88 9.46 0.60 2.94 18.88
2. Call of Duty: Black Ops 3 2015 Shooter Activision 6.15 6.05 0.41 2.44 15.04
3. Call of Duty: WWII 2017 Shooter Activision 4.63 6.13 0.40 2.10 13.25
4. FIFA 18 2017 Sports EA Sports 1.26 8.63 0.15 1.73 11.76
5. FIFA 17 2016 Sports Electronic Arts 1.25 7.95 0.12 1.61 10.94
6. Uncharted (PS4) 2016 Action Sony Interactive Entertainment 4.42 3.90 0.21 1.68 10.20
7. Red Dead Redemption 2 2018 Action-Adventure Rockstar Games 3.31 3.98 0.19 1.43 8.92
8. Call of Duty: Infinite Warfare 2016 Shooter Activision 3.06 3.82 0.19 1.35 8.42
9. Fallout 4 2015 Role-Playing Bethesda Softworks 2.86 3.95 0.27 1.32 8.40
10. FIFA 16 2015 Sports EA Sports 1.15 5.77 0.07 1.23 8.22

 

Huge difference.