By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sales Discussion - October 2017 NPD Thread! Switch #1

Switch is doing very well, is it doing as well as some people would believe (killing the PS4)... nah. Its doing a good set of sales, which is putting it on par with PS4, but PS4 in its 4/5th year is still doing the business.

I think after the wii-u, bit like what happened with the PS3 and the XB1, people always want their console of choice to make a comeback, but that sometimes clouds the comments section into saying all others are destroyed.

1. Switch is certainly got a bright and steady future ahead of it. Is it destroying anything, not really. Should be one of the better selling Nintendo products.
2. PS4 - steady as she goes, selling more in stores than on amazon. Expect it to reach 80-100m with no trouble. They will use the Pro as the PS4 replacement in a couple of years to keep the PS4 brand going, even if there is a PS5 on the horizon.
3. XB1X - Will have a good start, but will drop off because of the usual, games. Many XB1s users will move across over time, and I think it will drag back a few old school xbox users who begrudgingly moved over to PS4 because of the power difference. But ultimately as always they will fail to give the impression they actually care about their product with the thing that matters, games. Will have a good Christmas as always, but will ultimately struggle as PS4 has yet another year of amazing games coming out. If MS has anything to counter it, don't expect it till late 2018.



Making an indie game : Dead of Day!

Around the Network
Ryng_Tolu said:
zorg1000 said:

Will be a close race to the end, here are the numbers through Sept based on previous leaks

PS4-2.49m

SW-2.32m

We know Switch won October which likely drops the PS4 lead to ~150k.

WAIT.

You think Switch only outsold PS4 by 20k this month? How? Last month the gap was 10k, you think that Mario Odyssey only increased the gap by 10k units?

 

PS4 will of course see a drop, now, October is a 4 weeks month compared to September 5 weeks. Even if PS4 had the same avg in weekly sales, which seem kinda unlucky since last month was Destiny and NBA which were bigger than AC Origins and Shadow of War, PS4 would be at 240k this month.

At best, PS4 got outsold by 50k.

Nope, just giving a worst case scenario situation, the gap is 150k at the most and could potentially be under 100k.



When the herd loses its way, the shepard must kill the bull that leads them astray.

Shadow1980 said:
quickrick said:

oh wow, its all about context man, october was a month switch was fully stocked every where, and had one of the most hyped and highest rated mario games of all time. mario sold over 900k in npd in 2 days, yet sales didn't sky rocket for hardware so it was very surprising, now look at september for ps4, it launched with a none exclusive big (destiny) game, it did 538k. the fact that you did a graph for first october's is cute though.

"Cute"? Don't get smart with me, son. I know you've been here for only a week, but I've been doing graphs like these for a long time now. That's kinda what I'm known for here. I'm the "graphs guy." If you're going to get snide with me, I'm just going to ignore you. If you want me to continue to debate you, then watch your tone.

Damn, Shadow's not messing around!!!!



When the herd loses its way, the shepard must kill the bull that leads them astray.

Shadow1980 said:
quickrick said:

oh wow, its all about context man, october was a month switch was fully stocked every where, and had one of the most hyped and highest rated mario games of all time. mario sold over 900k in npd in 2 days, yet sales didn't sky rocket for hardware so it was very surprising, now look at september for ps4, it launched with a none exclusive big (destiny) game, it did 538k. the fact that you did a graph for first october's is cute though.

"Cute"? Don't get smart with me, son. I know you've been here for only a week, but I've been doing graphs like these for a long time now. That's kinda what I'm known for here. I'm the "graphs guy." If you're going to get snide with me, I'm just going to ignore you. If you want me to continue to debate you, then watch your tone.

I mentioned the effect of software on hardware sales before. The effects are less obvious with monthly tracking (as NPD does) than with weekly tracking (as the Japanese trackers do), especially since Japan already appears to be more responsive to software than the U.S. A game can boost weekly sales by double, but the net effect for the whole month is going to be a lot smaller. Say a system's been averaging 50k/week, and a notable new game boosts sales to 100k for the week it's released, while nothing big released the previous month. Assuming both the month the game was released and the prior month were both 4-week months, that's 250k for the month the game was released and 200k for the prior month. While the game yielded a 100% boost to sales for the week it was released, it yielded only a 25% month-over-month increase. If the prior month was a 5-week month instead, then the system would have sold 250k in both months despite the game in the second month boosting hardware sales to double baseline the week it was released.

The Switch's per-week average for October in the U.S. was 16% higher than in September. Considering the effects SMO had on Japanese sales, we can surmise that the game gave a pretty good boost to sales the week the game was released in the U.S. as well. How big, we don't know, and the effects on the month of October as a whole will be smaller than the effect on sales in the week the game came out. Incidentally, looking at Japanese sales, SMO gave a good boost to sales, but the net effect was to make October (Media Create Weeks 40-43) have a weekly average only 15.5% larger than in September (MC Weeks 35-39).

Also, no two system-sellers were born the same. A rare few have massive effects on sales, sometimes lasting several weeks or more (Japanese data suggests that the vast majority of system-sellers help for a week, maybe two at most, and we can probably assume that's the norm elsewhere), while most have a more modest effect on sales. The PS4 got an absolutely massive spike in the U.S. in Sept. 2014 from Destiny, one of the biggest system-sellers ever. That month, the PS4 averaged a staggering 126.5% increase in weekly average sales from August, far beyond anything else we've seen on a home console in the past two generations. The following month, the PS4 still averaged well above the April-Aug. baseline, suggesting Destiny was still having a residual effect on sales. Nothing new was released in October 2014 that could have sustained sales, and no price cuts or notable bundles/promotions were issued that month, leaving Destiny as the only probable explanation. Other extremely big system-sellers in the past decade include Metal Gear Solid 4 for the PS3, Pokemon X/Y for the 3DS, and Halo 3 for the 360 (except in Japan). Those games moved a ton of hardware.

But most system sellers do a lot less, and, as I talked about earlier, with NPD tracking sales on a monthly basis, the vast majority of them don't have an effect on sales that can be determined from the data. Mario Odyssey was a system-seller, but not a massive one. It provided similar month-over-month boosts in both the U.S. and Japan, with the latter showing a solid boost for the final week of October, but not one so large as to cause massive month-over-month growth, and it's a safe assumption that about the same thing happened in the U.S. SMO not being a Pokemon-caliber system-seller for Nintendo is not a strike against the system.

In fact, 3D Super Mario games are, surprisingly, typically not known for moving a ton of hardware by themselves. Sunshine did squat to help the GameCube in the U.S., and helped only a little bit in Japan. Neither Galaxy game had much of an effect as far as I can tell. 3D Land gave the 3DS a decent boost in Japan, but nothing massive, and 3D World didn't do much of anything to help. SMO being a relatively modest system-seller is not surprising in the least.

IDK if you post resetera, but the predictions with hundreds of people that follow sales thread religiously. here was the predictions. to me i honestly expected 350k-360k range for 3 reasons, mario odyssey was the most hyped mario game since mario 64, switch stock finally being 100% every where online, and being the second highest rated game of all time according to metracritic. as for the graph you made the read i call it cute, because your graphs are all about making nintendo look good, who makes a graph just to compare first october's of consoles?

The aggregate in the prediction topic was 412k.
Just one person predicted below 300k.
Just Michael Pachter predicted 300k.
One person predicted 310k.
Some few people were in the 330k range.
Many in the 350k range.

Most were well above. 



Madword said:
Switch is doing very well, is it doing as well as some people would believe (killing the PS4)... nah. Its doing a good set of sales, which is putting it on par with PS4, but PS4 in its 4/5th year is still doing the business.

I think after the wii-u, bit like what happened with the PS3 and the XB1, people always want their console of choice to make a comeback, but that sometimes clouds the comments section into saying all others are destroyed.

1. Switch is certainly got a bright and steady future ahead of it. Is it destroying anything, not really. Should be one of the better selling Nintendo products.
2. PS4 - steady as she goes, selling more in stores than on amazon. Expect it to reach 80-100m with no trouble. They will use the Pro as the PS4 replacement in a couple of years to keep the PS4 brand going, even if there is a PS5 on the horizon.
3. XB1X - Will have a good start, but will drop off because of the usual, games. Many XB1s users will move across over time, and I think it will drag back a few old school xbox users who begrudgingly moved over to PS4 because of the power difference. But ultimately as always they will fail to give the impression they actually care about their product with the thing that matters, games. Will have a good Christmas as always, but will ultimately struggle as PS4 has yet another year of amazing games coming out. If MS has anything to counter it, don't expect it till late 2018.

Please accept that anything Madword says from now on also represents what I think. 



 

The PS5 Exists. 


Around the Network
Jranation said:
Shadow1980 said:

Assuming 295k, here's how the Switch's first October stacks up to other console's first Octobers (excluding launch period Octobers for systems launching in September or October, meaning this chart uses Oct. 2001 for the PS2, etc.):


Nearly tying for third-best first October ever. Now, who was it that was saying that this was "unimpressive," hm?

Wii was on Fire! Great sales for Switch! 

 

Shadow1980 said:
quickrick said:

oh wow, its all about context man, october was a month switch was fully stocked every where, and had one of the most hyped and highest rated mario games of all time. mario sold over 900k in npd in 2 days, yet sales didn't sky rocket for hardware so it was very surprising, now look at september for ps4, it launched with a none exclusive big (destiny) game, it did 538k. the fact that you did a graph for first october's is cute though.

"Cute"? Don't get smart with me, son. I know you've been here for only a week, but I've been doing graphs like these for a long time now. That's kinda what I'm known for here. I'm the "graphs guy." If you're going to get snide with me, I'm just going to ignore you. If you want me to continue to debate you, then watch your tone.

I mentioned the effect of software on hardware sales before. The effects are less obvious with monthly tracking (as NPD does) than with weekly tracking (as the Japanese trackers do), especially since Japan already appears to be more responsive to software than the U.S. A game can boost weekly sales by double, but the net effect for the whole month is going to be a lot smaller. Say a system's been averaging 50k/week, and a notable new game boosts sales to 100k for the week it's released, while nothing big released the previous month. Assuming both the month the game was released and the prior month were both 4-week months, that's 250k for the month the game was released and 200k for the prior month. While the game yielded a 100% boost to sales for the week it was released, it yielded only a 25% month-over-month increase. If the prior month was a 5-week month instead, then the system would have sold 250k in both months despite the game in the second month boosting hardware sales to double baseline the week it was released.

The Switch's per-week average for October in the U.S. was 16% higher than in September. Considering the effects SMO had on Japanese sales, we can surmise that the game gave a pretty good boost to sales the week the game was released in the U.S. as well. How big, we don't know, and the effects on the month of October as a whole will be smaller than the effect on sales in the week the game came out. Incidentally, looking at Japanese sales, SMO gave a good boost to sales, but the net effect was to make October (Media Create Weeks 40-43) have a weekly average only 15.5% larger than in September (MC Weeks 35-39).

Also, no two system-sellers were born the same. A rare few have massive effects on sales, sometimes lasting several weeks or more (Japanese data suggests that the vast majority of system-sellers help for a week, maybe two at most, and we can probably assume that's the norm elsewhere), while most have a more modest effect on sales. The PS4 got an absolutely massive spike in the U.S. in Sept. 2014 from Destiny, one of the biggest system-sellers ever. That month, the PS4 averaged a staggering 126.5% increase in weekly average sales from August, far beyond anything else we've seen on a home console in the past two generations. The following month, the PS4 still averaged well above the April-Aug. baseline, suggesting Destiny was still having a residual effect on sales. Nothing new was released in October 2014 that could have sustained sales, and no price cuts or notable bundles/promotions were issued that month, leaving Destiny as the only probable explanation. Other extremely big system-sellers in the past decade include Metal Gear Solid 4 for the PS3, Pokemon X/Y for the 3DS, and Halo 3 for the 360 (except in Japan). Those games moved a ton of hardware.

But most system sellers do a lot less, and, as I talked about earlier, with NPD tracking sales on a monthly basis, the vast majority of them don't have an effect on sales that can be determined from the data. Mario Odyssey was a system-seller, but not a massive one. It provided similar month-over-month boosts in both the U.S. and Japan, with the latter showing a solid boost for the final week of October, but not one so large as to cause massive month-over-month growth, and it's a safe assumption that about the same thing happened in the U.S. SMO not being a Pokemon-caliber system-seller for Nintendo is not a strike against the system.

In fact, 3D Super Mario games are, surprisingly, typically not known for moving a ton of hardware by themselves. Sunshine did squat to help the GameCube in the U.S., and helped only a little bit in Japan. Neither Galaxy game had much of an effect as far as I can tell. 3D Land gave the 3DS a decent boost in Japan, but nothing massive, and 3D World didn't do much of anything to help. SMO being a relatively modest system-seller is not surprising in the least.

I love you Shadow. Thanks for bringing some much needed perspetive to the thread.



GribbleGrunger said:
Madword said:
Switch is doing very well, is it doing as well as some people would believe (killing the PS4)... nah. Its doing a good set of sales, which is putting it on par with PS4, but PS4 in its 4/5th year is still doing the business.

I think after the wii-u, bit like what happened with the PS3 and the XB1, people always want their console of choice to make a comeback, but that sometimes clouds the comments section into saying all others are destroyed.

1. Switch is certainly got a bright and steady future ahead of it. Is it destroying anything, not really. Should be one of the better selling Nintendo products.
2. PS4 - steady as she goes, selling more in stores than on amazon. Expect it to reach 80-100m with no trouble. They will use the Pro as the PS4 replacement in a couple of years to keep the PS4 brand going, even if there is a PS5 on the horizon.
3. XB1X - Will have a good start, but will drop off because of the usual, games. Many XB1s users will move across over time, and I think it will drag back a few old school xbox users who begrudgingly moved over to PS4 because of the power difference. But ultimately as always they will fail to give the impression they actually care about their product with the thing that matters, games. Will have a good Christmas as always, but will ultimately struggle as PS4 has yet another year of amazing games coming out. If MS has anything to counter it, don't expect it till late 2018.

Please accept that anything Madword says from now on also represents what I think. 

Hahah :D



Making an indie game : Dead of Day!

I don’t care if Nintendo beats its rivals or not. I just want Nintendo to be succesful and keep making games for the platforms they make.



I am a Nintendo fanatic.

Shadow1980 said:
quickrick said:

IDK if you post resetera, but the predictions with hundreds of people that follow sales thread religiously. here was the predictions. to me i honestly expected 350k-360k range for 3 reasons, mario odyssey was the most hyped mario game since mario 64, switch stock finally being 100% every where online, and being the second highest rated game of all time according to metracritic. as for the graph you made the read i call it cute, because your graphs are all about making nintendo look good, who makes a graph just to compare first october's of consoles?

The aggregate in the prediction topic was 412k.
Just one person predicted below 300k.
Just Michael Pachter predicted 300k.
One person predicted 310k.
Some few people were in the 330k range.
Many in the 350k range.

Most were well above. 

First off, who cares what everyone else was predicting? It's absolutely irrelevant to whether or not the actual numbers are strong. Same for SMO's Metascore. A high review average does not a system-seller make. Most of the best-reviewed games ever didn't shift an appreciable amount of units at all. In fact, you've made more irrelevant points than I care to discuss, like that whole "global shipments are the only thing that matters" comment you made the other day. It's a complete non-sequitur, having nothing to do with the subject of whether it's appropriate to align two systems by launch month if one launches in November and the other in March.

Second, if you're going to give me a hard time and impugn my character by accusing me of pro-Nintendo bias and insinuating that I'm deliberately cherry-picking data to "make Nintendo look good," then we're done. I'm under no obligation to put up with your crap. If you must know, I've been doing charts like that one since at least February 2016, and I started doing that particular style because the all-months chart I had been using got to look like a tangled mess after so many data points were added (a line graph covering 26 months and nine systems isn't going to be easy to make presentable and readable). It had nothing to do with making any system look good or otherwise trying to manipulate the data to provide a favorable image of any system. All of my charts (and I have a lot of them) have always been about presenting the data in an easily-digestible manner to illustrate trends, relative performances, the effects of software and price cuts, and other points of interest in the sales data, from the basic to in-depth.

So, you have two options: Either A) apologize for your insinuations about my intentions, or B) don't bother replying to me again, because you'll be wasting your time.

well i apologize then. it just hard to believe how you ignore that launching during the holidays in not a real factor, with all that data i provided. 

Last edited by quickrick - on 18 November 2017

Slarvax said:
palou said:
Uhmm, yeah, I'd *reeeaaallly* like to know those mario numbers, so if anyone wants to drop something ?

Seeing as the only/closest numbers we have for Odyssey's first 3 days is over 1m, I'll give you the win. Gg.

"Super Mario Odyssey drove the third highest launch month packaged software sales for a Mario Action/Adventure title in tracked history, following only New Super Mario Bros Wii and Super Mario Galaxy," explained NPD analyst Mat Piscatella.

 

Not sure how to read that, but Galaxy didn't quite do 900k, so...



Bet with PeH: 

I win if Arms sells over 700 000 units worldwide by the end of 2017.

Bet with WagnerPaiva:

 

I win if Emmanuel Macron wins the french presidential election May 7th 2017.