2018 definitely to catch and emphasize the hype wave and make the "switch" from 3DS. The biggest factor in redesign is for kids. To make the transition from 3DS, it needs to be friendly for kids to hold and use, as young as 6 or 7 years old. The switch is not friendly for that. Also, they need to put a nail into any doubts that the switch can be a true replacement for the traditional handheld line, the size of the switch hurts this.
I would go as far as to consider the current version of switch, however immediately accessible and successful it may be, to be a Switch fat, like the DS fat when it was first released, a test Beta version. A Lite version releasing soon would not be unreasonable. If you discover a cavern full of gold, you try to find ways to collect as much as possible before the rush begins. However, Nintendo has not usually done what we thought made logical sense.
In discovering what this "lite" or "mini" version would be, we would have to consider the concepts and sensibility behind the switch. The name "Switch" strongly allows for multiple components and upgrades and flexibility. It has broken up the console itself into pieces. This flexibility is a large part of the consumer appeal and allows for experiments with the components, easy upgrades, and many other profit options. This will likely be used in the design. They could have joycon attachment rails on different sides of a newly designed screen casing to be used for extra variety (such as being held vertical in 2DS fashion) or they could have repurposed joycons for new control concepts to "switch" out the gameplay. Also they like the "sliding" element, it is incorporated both in the connecting of the components as well as the dock. This is a definitive design factor; expect any new "attachment" to create a "mini" switch to use some sort of sliding and "click" to accomplish the transitions. Perhaps the designs shown in the concept images of this thread are possible if smoothed out, but perhaps the screen also slides behind the grip and clicks for transporting and making controller attachment easier. These are thoughts we should take into consideration when thinking of the possibilities.
The players: controllers, body, dock, grip, controller attachments.
*Unlikely to change - core controller. There needs to be some consistency in input for developers and in the mind of the consumer. The joycons are a great way to do both. Nintendo is already introducing new color variations and has put a lot of thought into the connection design, straps, the switch logo, etc. Do not expect the core design for the joycons to change. Different button layouts or attachments may come out, but the shape, size, function of the core included will remain.
*Most likely to change: 1) dock style or having a dock. With a main system having a dock, it is not necessary for a "mini" system meant primarily as portable to have a dock, however since every system includes a dock, it is also not unreasonable for them to include a "mini" specific dock to have the choice. 2) System body. Smaller, connecting rails on all sides, enlarged screen area, etc. Possibly each version sold separately for $150-$200, cost difference made up through the additional controller and dock purchases.
It is obvious that Nintendo's goal here, with the switch multiplayer approach, LAN, and the 3 forms of play, that they intend for households to be able to have as many switch consoles as is needed for their play style. If at $150 for the different bodies, $80 for the controllers, $80 for the docks, and $40-60 for different grips, this is easily imagined, but might be a year from now before realized.