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Forums - Nintendo Discussion - Super Mario Run Released for Android

Why does android always get apps 5 years after iOS??



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The hype died down for this now, I wonder how it will do on Android.



It's ok for a run game but I got bored of it quickly.



Its a good game played the first levels
Fire Emblem is great aswell
Hope nintendo changes its price policy for supermariorun
10 euros is to much



REQUIESCAT IN PACE

I Hate REMASTERS

I Hate PLAYSTATION PLUS

No longer care about it but I wouldn't have paid for it anyways.



                                                                                     

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Ljink96 said:
What I played of it was fun, but not fun enough to purchase the entire game on the spot. I'll wait for my tax returns for that. Still, I don't think it's worth 9.99. For the content, it simply isn't worth it. Fire Emblem has a ton of content, and it's free to play. Come on Nintendo...

You can also only play fire emblem for about 5 minutes before waiting 4 hours for everything to recharge.



Money can't buy happiness. Just video games, which make me happy.

Really professional: The name of the game's icon is 'MARIO RUN'. The game seemed pretty fun though.

PortisheadBiscuit said:
Why does android always get apps 5 years after iOS??

As far as I know, Apple users are more likely to pay for stuff, which makes it a priority.



Yes, finally got to play it. Quite disappointing, the game almost plays by itself. No way I'm paying for that, I don't even know if it would remain in my phone if it was 100% free. For that price point, I could get GTA: SA (and that one was 4 bucks in a sale), that's a full PS2-level game that plays superbly with my Moga controller. Or get XCOM: Enemy Within.

Maybe I just hate the state of mobile games. Just like Mario, we also had MK X and Injustice being savagely butchered for touch controls and resulting in brain-dead experienced. Since I'll probably get a Switch, I'll wait to play a real Mario game there.



pokoko said:
Yerm said:
$4.99 or even $7.99 would have been a better price point. just because mobile users dont understand the value of a dollar

Of course they understand.  There are a million other games they can play to pass the time that cost much less.  There is no reason for most mobile users to over-pay in a crowded market-place.

mobile gamers will pay up to $50 to fill up energy bars just to play F2P games for as little as half an hour, but $10 for an entire completed game with no micro transactions suddenly becomes too much for them. they give in to cheap marketing tactics and tempation, and do nothing BUT overpay.



Baalzamon said:
Ljink96 said:
What I played of it was fun, but not fun enough to purchase the entire game on the spot. I'll wait for my tax returns for that. Still, I don't think it's worth 9.99. For the content, it simply isn't worth it. Fire Emblem has a ton of content, and it's free to play. Come on Nintendo...

You can also only play fire emblem for about 5 minutes before waiting 4 hours for everything to recharge.

lol wut, haven't run out of anything, at all. Log in everyday and you really won't have any issues. I've been playing for short bursts like it is intended though, and not running through it as if it's a full fledged fire emblem, because...it isn't.