Playing Shantae Half-Genie Hero has bought me back to the golden era of video games.
The sound track is simply incredible.
Actually, it isn't. It's just very good like video game music used to be in the 90s. But what's increduible is that it's made me realize just how bankrupt games are these days in the artistic department.
I realize now why I loved Shovel Knight because the composer of these games is the same person. The I looked through his catalogue of work and sure enough of the games on that list I have played, they all have a quality that can only be desrcibed as non describable fun and when you play the game it all meshes together. This does not happen in games anymore at all 99% of the time.
When it does somewhat, we end up celebrating it like a bunch of hipsters. (Madworld for example a few years ago, which was actually shit too)
I recently played Axiom Verge, it was awful compared to Super Metroid It felts like I was playing a puzzle game and not a world, was not absorbed at all. It wasn't the gameplay it was the artistic integrity, the sound, the art, the dialogue it was just not talented, gifted, catchy, it felt exploited.
Nearly all games these days make me feel like this.....And we used to take the piss out of Daytona USA music.
Sorry this is a shitty first thread, just had to share my ramblings after starting Shantae yesterday, looking forward to giving the older games some time. Haven't felt so positive about video games in years.
https://en.wikipedia.org/wiki/Jake_Kaufman
https://www.youtube.com/watch?v=71lLnE8gJnU
Yes this is mixing apples oranges and pears. Who cares, it's true and greatness can't be quantified. Graphics, sound, we are at the mercy of talentless hacks that have no gift for the media they are releasing in games these days.
"Cinematic" has stamped over this dream along with 1000 team publisher funded developers who have no scope to produce anything except anemic husks.