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Forums - Nintendo Discussion - Switch Graphics! Don’t give up on them just yet.

bigtakilla said:
spemanig said:

You're comparing XB2 to XB1 as an example of this, though. What about anything you saw in the trailer suggests that XC2 required fewer animations, less time designing, or less texturing than XC1. The original game wasn't this complex or detailed game. It that game was cel-shaded, it would look nearly identical. It's just the eyes.

It probably took less time because it's using the same engine. XCX had to build that engine from scratch. That has nothing to do with the art style, as thre only thing more "realistic" about XCX was that game's color pallet, and the Skells.

But with that said, it is an undeniable step back for the series.

I mean, I like it less than XC1's art style, but it's an unquestionably superior art style to XCX, which looked really ugly and cheap in a lot of places. You can call the art here generic, and I'd agree which is what I don't like about it, but it still looks absolutely beautiful. I just don't like the generic "tales of" look that it has quite as much as the original, but it looks great regardless. But it's definitely the first XC game I think we'll look at in 10 years and not think it looks bad. XC and XCX both looked bad in a lot of places where as this doesn't have any of that. Everything looks clean, bright, and unawkward.



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spemanig said:
bigtakilla said:

But with that said, it is an undeniable step back for the series.

I mean, I like it less than XC1's art style, but it's an unquestionably superior art style to XCX, which looked really ugly and cheap in a lot of places. You can call the art here generic, and I'd agree which is what I don't like about it, but it still looks absolutely beautiful. I just don't like the generic "tales of" look that it has quite as much as the original, but it looks great regardless. But it's definitely the first XC game I think we'll look at in 10 years and not think it looks bad. XC and XCX both looked bad in a lot of places where as this doesn't have any of that. Everything looks clean, bright, and unawkward.

I don't think you'll come back in 10 years and find a better looking, solid performing game than Xenoblade X on Wii U. I think many games will be a better visual showcase and perform better than Xenoblade 2. 



Well, I think those cell-shaded characters look waaaaaaay better than the XCX ones. I'm glad that Monolith took that route.



Volterra_90 said:
Well, I think those cell-shaded characters look waaaaaaay better than the XCX ones. I'm glad that Monolith took that route.

Cool. Really does make you think what they COULD have accomplished on Switch though if they tried. Guess we'll never know.



bigtakilla said:
spemanig said:

I mean, I like it less than XC1's art style, but it's an unquestionably superior art style to XCX, which looked really ugly and cheap in a lot of places. You can call the art here generic, and I'd agree which is what I don't like about it, but it still looks absolutely beautiful. I just don't like the generic "tales of" look that it has quite as much as the original, but it looks great regardless. But it's definitely the first XC game I think we'll look at in 10 years and not think it looks bad. XC and XCX both looked bad in a lot of places where as this doesn't have any of that. Everything looks clean, bright, and unawkward.

I don't think you'll come back in 10 years and find a better looking, solid performing game than Xenoblade X on Wii U. I think many games will be a better visual showcase and perform better than Xenoblade 2. 

XCX doesn't look good at all. XC2 actually looks good.



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I guess we can all agree on when I say that the Switch is the most powerful Gaming Handheld console to date.



Intel Core i7 8700K | 32 GB DDR 4 PC 3200 | ROG STRIX Z370-F Gaming | RTX 3090 FE| Crappy Monitor| HTC Vive Pro :3

spemanig said:
bigtakilla said:

I don't think you'll come back in 10 years and find a better looking, solid performing game than Xenoblade X on Wii U. I think many games will be a better visual showcase and perform better than Xenoblade 2. 

XCX doesn't look good at all. XC2 actually looks good.

If you like generic looking cel shaded anime characters sure.



bigtakilla said:
spemanig said:

XCX doesn't look good at all. XC2 actually looks good.

If you like generic looking cel shaded anime characters sure.

I'll take that over poor art assets that look aged before the game is even out any day.



spemanig said:
bigtakilla said:

If you like generic looking cel shaded anime characters sure.

I'll take that over poor art assets that look aged before the game is even out any day.

Poor art assets?looks aged compared to cel shading? Whatever man.



bigtakilla said:
spemanig said:

I'll take that over poor art assets that look aged before the game is even out any day.

Poor art assets?looks aged compared to cel shading? Whatever man.

I agree with him. XCX is a fantastic game, but those character models look aged. Cell-shading is kind of "timeless", so it didn't strike me as odd. We can make assumptions about what Monolith could have done. But what they actually did with XC2 was not bad imo. But, of course, each one of us have different opinions about that, so that's cool.