mutantsushi said:
Other than that PS4 OG is the vast majority of sales base which they make or lose their profit on... People want to take the normal-existing-status-quo performance problems and attribute it to Pro. If people worry about PS4 performance, they should demand variable resolution games. For reals. |
Yes it takes 2 to 3 years bottom up... But perhaps in the last year or even months there are still valid time to give more perfomance on Pro and optimize less for og... I'm not very worried on it, I just said that it can lead to less optimization on og, as is the case when multiple platforms are involved.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."