Have you ever encountered one of those? Techniques that the game devs put in a game that facilitate dispatching enemies or remaining alive during gameplay?
You know those features are overpowered because the moment you "get" them or figure them out you can feel like you are just riding the game and what demanded special care or attention before is no longer a concern.
It could be:
- an attack
- a command
- a perk
- any status altering feature
Have you encountered any of those?
Have you ever found one of those and somehow felt like the devs shouldn't have put them there because they made the game too easy?
Nintendo is selling their IPs to Microsoft and this is true because:
http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1