Blood_Tears said: So COD PS4 > COD X1 in the US. Who had that thread a few weeks back saying the bundle and marketing didn't change anything? |
lol I was going to mention that.
Aside from Tomb Raider, expected numbers this week in US.
Blood_Tears said: So COD PS4 > COD X1 in the US. Who had that thread a few weeks back saying the bundle and marketing didn't change anything? |
lol I was going to mention that.
Aside from Tomb Raider, expected numbers this week in US.
Sh1nn said: "The first one sold much more in the US than in Japan." And how do you know this exactly ? It never cracked TOP 10 in NPD and was a retailer exclusive. Imho Xenoblade is hugely overtracked |
Dude, it never cracked NPD because they excluded it due to its retailer exclusivity.
However, the game sold out in the US. So the current tracking isn't hard to believe, that's not a massive number.
MS will bundle the snot out of Halo 5 in 2016. Honestly I don't understand why they don't have a $349 Halo 5 bundle in a Halo themed box already on the market. Perhaps in order to get the Fallout 4 marketing exclusive they had to guarantee that the Fallout bundle would not be competing at the same price point as any Halo bundle.
Rise of the Tomb Raider all the way down at 71 in only its 4th week. That is truly sad.
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With Rise of the Tomb Raiders sales.
Do you guys think that perhaps the majority of the fanbase is on the PS4 and they're just waiting for the whole "Timed Exclusive" deal to run out and for PS4 version to come out?
Because I can't see any other reason to thing that a franchise, which saw a huge resurgence in sales and popularity back in 2013 with the Reboot, to suddenly just drop of the map again with the next installment.
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Good numbers for Xenoblade X
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Metallox said:
Where did you see Germany's sales? Also, statistics of the game point out quite low sales. |
But ... http://abload.de/img/wiiu_screenshot_tv_01a0qnl.jpg
GARcher said:
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Im not sure, but I think those numbers are regional.If they were worldwide numbers, the number should be way higher, because the game released in Japan long ago, makingthe number be much higher before releasing in the west.If this is really regional(be it Americas or Europe or rest of world), then these numbers are excellent.It means that it sold around 150k, or 250k in the other picture, in one of these regions alone until now.
Edit:And those numbers only aplly to people that are playing online.If you play offline, of course your statistics wont be added.So the actual number must be even higher.This just points tht XCX is going to sell extremelly well this month
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1
PAOerfulone said: With Rise of the Tomb Raiders sales. Do you guys think that perhaps the majority of the fanbase is on the PS4 and they're just waiting for the whole "Timed Exclusive" deal to run out and for PS4 version to come out? Because I can't see any other reason to thing that a franchise, which saw a huge resurgence in sales and popularity back in 2013 with the Reboot, to suddenly just drop of the map again with the next installment. |
I think so
The crowded month didn't help either
Teeqoz said:
You mean the 500$ ones? The most expensive way to buy an XBO? |
I don't know I'm in Europe not USA so yeah I was asking if you had halo bundles. Seems you do.
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141,593 | 141,593 | 1 |
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225,472 | 225,472 | 1 |
I think that is a good opening for X. Even though the user-base is much smaller now, it seems the the core fans who are interested in Xenoblade are still there. The original Xenoblade had a limited release in the US though so that worked against it. Let's see these numbers are within the reasonable margin of error.