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Forums - Gaming Discussion - Why do people want Link to be a girl?

S.Peelman said:
Link as he is, just is a boy ans should remain that way. There's been way too many games where there's talk about "the boy clad in green" and things to backtrack on that now. It also wouldn't make sense in the Link/Zelda relationship, and their relationships to the Triforce and how the reincarnation story in the series works. There just isn't a strong reason that doesn't boil down to "just because", to comply with such a change.

I definitely wouldn't be opposed to a spin-off game though where Zelda or Impa or someone new is the main character, could be fun. Or maybe even something in a main game like; Link and Linkle are twins, and at the start of the game you can pick one or the other and follow the story from their viewpoint (so have two 'paths').

However though, I've also seen talk here about customization. Just no. Play a different game, that's not what Zelda is about.

Link is not just one character, so it wouldn't be so dramatic if the descendants and the new heroes are females. I wouldn't find it so weird. But as I said, I don't mind if Link is male or female. But I'd find a nice and fun twist if they make one game with a female Link. 



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jamy30 said:
androgynous, not ambiguous. That's what she said. It's a completely different word and I think she's correct.

I agreed with Peer, the name Linkle is a bit crap but if it brings in more female players than i'm all for it, why shouldn't we be?


HA! Androgynous is an even dumber way to describe him that girl should be fired shes such an idiot! You are telling me in smash and in past games he had female characteristics!? If you cannot tell he is clearly male with all male characterisitcs you are a fool. His most feminin appearence was Skyward Sword but even then still clearly male. Hhahaha wow I can't believe she used that word thats basically callin him a hermaphrodite that woman is a joke.



Because they naively believes that making Link a female will solve Zelda's franchise problems.



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Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

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S.Peelman said:
Link as he is, just is a boy ans should remain that way. There's been way too many games where there's talk about "the boy clad in green" and things to backtrack on that now. It also wouldn't make sense in the Link/Zelda relationship, and their relationships to the Triforce and how the reincarnation story in the series works. There just isn't a strong reason that doesn't boil down to "just because", to comply with such a change.

I definitely wouldn't be opposed to a spin-off game though where Zelda or Impa or someone new is the main character, could be fun. Or maybe even something in a main game like; Link and Linkle are twins, and at the start of the game you can pick one or the other and follow the story from their viewpoint (so have two 'paths').

However though, I've also seen talk here about customization. Just no. Play a different game, that's not what Zelda is about.


This. I agree completly. There's not a single reason to change Link from male to female. It doesn't add anything. Zelda team should focus on another things. Also, we have great interesting female characters in the Zelda franchise like Zelda and Impa that deserves their own game before a "female" Link.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


arcaneguyver said:
It's a 1-2 combo of:
1) Feminist social justice. (Girl saving another girl, we don't need guys! Wait, that still shows weakness, girl saving a boy then!)
2) The Lara Croft effect. (aka, "if I'm gonna stare at character's ass for 30 hours, I'd rather it be a chick").

There's also extra folks not actually in the market for Zelda games (never played them or don't play them any longer) chiming in because hey, why not.

I guess it's bit more ofa 2) than of 1), at least I don't remember hearing 1) from my friends even once (unlike...).



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Because gamers are secretly attracted to Link and want to do stuff with him in female form.



The Tri Force of Power is always with Ganon.
The Tri Force of Wisdom always passes down to the female descendents of the original Princess Zelda, who by tradition recieve the name Zelda.
The Tri Force of courage tends to find it's way to the hero of the generation who is has no relation to any previous hero, his name is also whatever you call him, it's not necessarily Link. So he could technically be a she for a game. It's like the Doctor in Doctor Who could regenerate as a female Timelord. But it seems that world is still full of angry men who do not like the possibility of a hero being either male or female.

Frankly, the series does need to mature, and by allowing a gender selection would be a massive step forward. Link was designed to be a character that is a "Link" from the player to the gaming world. Link is supposed to be you, hence why you can give him your name. So it would make sense if you could pick your own desired gender as well.



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kekrot said:
nuckles87 said:


In a game full of magic, fairies, giant mole-ish people, items that defy physics, potions that instantly heal wounds, and immortal wizards with designs of conquering an entire kingdom, is believability REALLY that much of an issue?

Video games are all about fantasy, and people pulling off ridiculous feats not even remotely possible in the real world. I'm not sure how something like a female Link really makes the believability of games all that more unreachable.

Anyway, I've seen some feminists advocate for a playable Zelda rather than a female Link. Personally, I find that idea more interesting, not to mention more "feminist". Why make a Ms. Male character when you have a female character perfectly capable of fullfilling the role? She'd need different powers, of course. A much stronger emphasis on magic than sword play. It'd be a nice change in pace for a series that could use one.

That said, for why people want a FEMALE Link, I'll just reiterate what others have said: they want choice. Unlike a lot of other established Nintendo characters, Link is meant to be an avatar for the player. You can even give him a different name in the game. If that's going to continue to be the case than the player should be able to CUSTOMIZE that character. Sex, hair color, and skin tone at the very least. White blond male Link can still be the face on the cover and in stuff like Smash Bros, but if Pokemon can do this, I don't see why Zelda can't.

I'm honestly not sure if I'd even make use of the option. For the last 5 years or so I changed my character to female whenever given the choice (aside from Skyrim, where I went with sickly, scrawny old man), for the sake of variety. But with women getting starring roles in more games I might go back to guys for a bit...


I agree with your post as a whole, a female protagonist is just as believable as a male protagonist in a fantasy game I think. 

Now, there are some things I'd question with the bolded part. Would it be the same if Samus' gender could be customized? I think Samus, even more than Link, represents just a player avatar, with the exception that her name isn't customizable like in Zelda. Both in sidescrollers, since you just see the suit, and then in Prime games since it's first person. Now, there are some places where it would feel "different", like her death animation in 2D and her voice clips in 3D games. Also don't forget the later parts of Fusion where she is portrayed as very vulnerable (if people would think a male character in that situation would not feel as vulnerable it just goes against the point of equality, and I've read this point lots of times)

Would the crowd who wants female Link, feel the same about a male Samus?

The difference between Samus and Link is simple: Samus is a single, defined character. Link is not.

Who Link is changes with virtually every game. Almost every game features a unique Link from a new reincarnation cycle, sometimes even in a completely different time line, who is never given any characterization beyond being the "hero". Even in his newest games, I've been free to give Link any kind of internal voice that I please. Maybe he's a genuinely nice guy, maybe he's a dick who likes breaking people's pots. Who knows? The beauty of a silent protagonist who isn't given much characterization is that the player is pretty much free to make him or her whoever the player wants, even in games that strictly limit what you can actually do.

Samus was in the same boat until Metroid Fusion and Other-M where she was, for better or for worse, given a voice and a character. We now have a pretty good idea of who Samus is, and she is now not so much an empty vessel as she is someone who just often doesn't have anyone to talk to. Indeed, one of the primary reasons why so many people found Other-M so alienating was because the character in the game was not the character many players had imagined for the last 20 years. Many players had their own idea for Samus, despite the fact that she didn't really HAVE any character before, outside of Fusion.

So, I'd disagree with the notion that Samus is more of an "avatar" then Link. Besides being the same person in every game, Samus is a defined character.

Now, if Fusion and Other-M did not exist, there could be a stronger argument for giving players the ability to customize Samus's sex. But there are still two issues here:

1. As you said, we don't really see much of Samus outside of the suit (aside from Zero Mission and unlockable sprites after beating the games), but the suit is pretty gender-neutral, so what would be the point? The gender of Samus isn't even revealed until the end of the first game, at 100% completion. And speaking of which...

2. Unlike Zelda, Metroid does something few other 8-bit games did: it flaunted the gender of its character. For many NES players, finding out Samus wasn't a man WAS one of the game's memorable moments. I've seen it mentioned enough times by nostalgic NES gamers to know that. For better or for worse, the gender of the character became a part of the identity of the Metroid franchise. Link, on the other hand....has always just kind of been a guy.

These reasons are more superficial, yes. I would have FAR LESS of an issue with a male Samus under these conditions, but its still not the same situation as Zelda.

Part of what makes "female Link" work for me is simply because the game has a variety of unique factors come together: Link is a gender neutral silent protagonist with only the vaugest of characterization, who isn't even the same person from game to game. The Link in the next game will quite literally be a brand new, different person with none of the past Link's experiences. He's going to be kept silent so that players can fill his vessel however they please. So why not allow players to customize that vessel? Why make him consistent with every other Link? ]

Mario doesn't really have much characterization either, but I'm not advocating we give players the option to give Mario boobs because, alternate dimension versions aside, there is only ONE Mario.

Any other game that does what Zelda does gives players the ability to at least select gender and skin color these days. So why not Zelda?

Tootylicious said:

Isn't Link already androgynous enough?
If male Link gets a badass beard, I'm okay with female Links existence.



One great thing about allowing for customization of Link is that they could TOTALLY let you slap a bad-ass beard on him.



I dont really mind. Since the more the characters the better it is i guess.



Pocky Lover Boy! 

Another interesting idea would be to make him/her/it be genderless (or even giving us all three options with characters) that is - simply not stating/revealing it anywhere thus leaving to our imagination and taste to determine what we want it to be!?



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