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Forums - PC Discussion - Mummelmann's Fallout 4 first impressions

Wright said:

Could you guys dwellve a bit more into the conversation system? It's by far the thing I'm most worried about. Mass Effect style (or so it seems) over Fallout seems limited over the classic "choose what you want to say" structure.


It mantains the "choose what you say" style of previous games, but now voice acted.

The options are well varied, from yes or no, to "fuck you" kind of answers.



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Wright said:

Could you guys dwellve a bit more into the conversation system? It's by far the thing I'm most worried about. Mass Effect style (or so it seems) over Fallout seems limited over the classic "choose what you want to say" structure.


I select various answers with the arrow keys, usually "yes", "no", "sarcastic" or something in between. My main gripe with it is that the difference in outcome of dialogue is not very varied unless you go with yes or no, so the choice part becomes more "choice" and is essentially like the utterly black and white paragon/renegade system of Mass Effect and thus devoid of depth.

I don't need my character to make quips or funny remarks just because it's funny to read/listen to; I want my options to have proper impact. This is an issue in most RPG's though, not just this game.



John2290 said:
Mummelmann said:


I select various answers with the arrow keys, usually "yes", "no", "sarcastic" or something in between. My main gripe with it is that the difference in outcome of dialogue is not very varied unless you go with yes or no, so the choice part becomes more "choice" and is essentially like the utterly black and white paragon/renegade system of Mass Effect and thus devoid of depth.

I don't need my character to make quips or funny remarks just because it's funny to read/listen to; I want my options to have proper impact. This is an issue in most RPG's though, not just this game.


Ah but it wasn't an issue in F3 or F new vag? Was it?


Not in quite the same way. They actually had fewer choices, but in F4, with more choices, the difference in outcome remains the same. Kind of liking caking make-up on a person with a horrible personality.

Oh, by the by; just had my first crash! Loading screen in quick travel never finished. I'm also tempted to rename the function to "slow travel", the loading times are just insane.



I'm gonna leave my only criticism to the game.

Loading times... they aren't gone.



Nem said:
I'm gonna leave my only criticism to the game.

Loading times... they aren't gone.


No kidding, I've had loading times in the 50 second region many times now, going from indoors to outdoors. And my rig is not to blame, to put it mildly. Fast travel is also really slow in loading, I actually alt+tab'ed my game now to write this while waiting for quick travel to be over...



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    CU......or CF ?