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Forums - PC Discussion - Ocolus pre-E3 event starting in 5 minutes!!!

kowenicki said:
Burner37 said:
So no price and no release date...


no price but I thought they said Q1 2016 for release?


I think we already knew that it was a first half 2016 release. I would have expected a month.

For the price I was not expecting anything, it is too early.



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That was boring, and the hand controllers look awful.

So Q1 2016 with an unknown but high (helmet, sensor, XboxOne controller and 2 hand controllers) price tag.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

I honestly think that if the partnership with xbox had not happened, oculous would had been dead on arrival. The content is lacking for this brand new product, it needed a parent company and xbox wwas just right.

Still wont be ganbuster as what its being used for is kind of pointless, but it will fuel the console war and sell of that at least.

It will all come down to price and something tells me this wont be under $200. That is just to much to ask for something that needs a pricey PC to go with it for almost no benefict at the begining. But who knows, maybe next year they have some must have games.



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They talked about Rift exclusive games. I think it would be damaging for the rise of VR to segment the library (that won't be big at the beginning) inside one plateform (PC in this case).



Burner37 said:
They talked about Rift exclusive games. I think it would be damaging for the rise of VR to segment the library (that won't be big at the beginning) inside one plateform (PC in this case).

yea, it's unfortunate they have taken the path of exclusive games at this point - the market first has to really establish itself



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so so disappointing...

Sony's got this on lockdown... throw in a line at E3 saying you'll make drivers to support morpheus on pc and it's O.V.A.H, over!

the last bit with the wireless hand controller was legit cool, but then instead of boxing it with the rift they throw in a useless xb1 controller. give me a fucking break...



eva01beserk said:
I honestly think that if the partnership with xbox had not happened, oculous would had been dead on arrival. The content is lacking for this brand new product, it needed a parent company and xbox wwas just right.

Still wont be ganbuster as what its being used for is kind of pointless, but it will fuel the console war and sell of that at least.

It will all come down to price and something tells me this wont be under $200. That is just to much to ask for something that needs a pricey PC to go with it for almost no benefict at the begining. But who knows, maybe next year they have some must have games.

I honestly wouldn't be surprised to see Oculus during Microsoft's E3 conference, announcing that that partnership on PC also extends to console and that Oculus will work on XboxOne.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Ok...That was a bit of a let down...No release date, no price, not a fan of the controls, and the Xbox integration is all but pointless.



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I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.

JEMC said:
eva01beserk said:
I honestly think that if the partnership with xbox had not happened, oculous would had been dead on arrival. The content is lacking for this brand new product, it needed a parent company and xbox wwas just right.

Still wont be ganbuster as what its being used for is kind of pointless, but it will fuel the console war and sell of that at least.

It will all come down to price and something tells me this wont be under $200. That is just to much to ask for something that needs a pricey PC to go with it for almost no benefict at the begining. But who knows, maybe next year they have some must have games.

I honestly wouldn't be surprised to see Oculus during Microsoft's E3 conference, announcing that that partnership on PC also extends to console and that Oculus will work on XboxOne.

Surprise? Im preety much counting on it.



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.

eva01beserk said:
JEMC said:
eva01beserk said:
I honestly think that if the partnership with xbox had not happened, oculous would had been dead on arrival. The content is lacking for this brand new product, it needed a parent company and xbox wwas just right.

Still wont be ganbuster as what its being used for is kind of pointless, but it will fuel the console war and sell of that at least.

It will all come down to price and something tells me this wont be under $200. That is just to much to ask for something that needs a pricey PC to go with it for almost no benefict at the begining. But who knows, maybe next year they have some must have games.

I honestly wouldn't be surprised to see Oculus during Microsoft's E3 conference, announcing that that partnership on PC also extends to console and that Oculus will work on XboxOne.

Surprise? Im preety much counting on it.

We'll see.

Let's not forget that Oculus asks for a GTX 970 on PC to make it work, and that card is a lot more powerful that what's inside the XboxOne. Will the console be able to deliver the performance needed to make it work, and if it does, how?

Luckily, we're only three days away to know it.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.