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The lies of Slightly Mad (Project Cars) Head of the studio confess that they were overpromising

Forums - Gaming Discussion - The lies of Slightly Mad (Project Cars) Head of the studio confess that they were overpromising

Thoughts?

I hate them a bit :) 44 16.79%
 
I hate them a lot :D 36 13.74%
 
Nah, just a bunch of liars 66 25.19%
 
Project Liar 115 43.89%
 
Total:261

April 2013:

"What we´re going to make sure is that the Wii U version is not the worst one, it won´t be a crappy version. We want people to get the game and say `Holy s***, that looks amazing!´"

http://www.nintendolife.com/news/2013/04/project_cars_dev_making_sure_wii_u_doesnt_get_a_crappy_version


December 2013:


"The Wii U is more than capable of providing the core Project CARS experience. Sure, some super-high-level graphical effects may not be possible but in comparison it also offers a unique interaction experience via the GamePad controller, with the second screen potentially becoming your track map overview, rear-view mirror, telemetry, or simply mimicking a real race car steering wheel whilst you use the gyroscope to drive."

Source: 
http://www.nintendolife.com/news/2013/12/wii_u_more_than_capable_of_providing_the_core_project_cars_experience_says_developer

September 2014  : 


 "Tudor said he sees the game regularly and he's impressed with where it's at. "It's got dynamic time of day, weather--it looks phenomenal," he said. "And the actual console itself is quite good."

""It's not our job to disappoint those guys," he added. "So when we say the Wii U version is delayed in 2015 because we need a little more time, that's all it is. We just want to make sure it's of the same standard of all the other games. To do that, we just need a little more time."


Source: http://www.gamespot.com/articles/pro.../1100-6422143/

Now, May 2015 


"Honestly, unless we really cut the looks back I think we're looking to Nintendo's next console."

"
We could reach a fairly solid 30FPS but it might take a hell of a lot of work. On the other hand, about halfway through us finishing, Nintendo might announce a new console (I have zero knowledge on this BTW but I've heard 'rumours'). Our work might just be the best thing that ever hit that new console in the driving sim genre So we're playing a waiting game at the moment and yes, economics do come in to it."

"We're awaiting/hoping for more of a hardware announcement at E3..." (WTF!)

"
But we can't release something below 30FPS. Finding that extra 25% of frames is looking impossible."


Source: http://forum.projectcarsgame.com/showthread.php?27584-Project-Cars-Sales-figures

....

 While the game hasn´t been cancelled, it´s pretty obvious that it will be soon at this moment.  I´m sure they are able to make it, they just don´t want to spend money on it, so they are saying "F YOU" to all WiiU owners. Very nice ^^


Ian confes ME that they were overpromising:

http://forum.projectcarsgame.com/showthread.php?27717-Information-on-Nintendo-versions-of-pCARS-(some-wailing)&p=942749&viewfull=1#post942749



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Yeah it's not good, they should just scale it back more if that's what needs to be done. 540p that bugger if you have to.

But it's not that great a game imo anyway, the physics and everything are fantastic but the career and progression is just shallow. I don't think people who only game on WiiU are missing much, and if WiiU isn't your only platform then you wouldn't be buying it for that console anyway.

Not a very good game imo, not optimized well on any platform either.

That first quote is clearly a blatant lie too, assuming they are talking about the WiiU version.



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"It's not our job to disappoint those guys,"

Welp.



I wouldn't be surprise if some crazed fan started a lawsuit.

But it does sound like they mislead Wii U owners that were anticipating the game. Regardless of the Wii U's lack of power and the troubles they have faced, what they have done is pretty shitty.



Goodnightmoon said:



""It's not our job to disappoint those guys," 








If that's the case, you might be on your way to getting fired =___=



 

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You create a thread titled "The lies of Slightly Mad (Project Cars)", quote an article from a year and a half ago, and then contribute nothing more than a "No comment"?

Quality thread, OP. Why not just post your "No comment" in this thread?
http://gamrconnect.vgchartz.com/thread.php?id=203293
Edit: Actually, it looks like you did.

It's clear from this article and from the article in the above thread, that they really wanted to create a quality Wii U version of their game. They even say in the article you posted above "We could reach a fairly solid 30FPS but it might take a hell of a lot of work.". A year and a half months ago they acknowledged it was going to be difficult to achieve this. In the end, they just weren't able to make it happen. This doesn't make them liars.
EDIT: I see that the "30FPS" comment is not from the first article, but from a more recent article. Doesn't really change anything. They thought they could achieve 30FPS, but in the end they just couldn't make it work. This happens all of the time in development.



That's just devastating to see a developer, and an indie one no less, turn its back to one of its original commitment in just a few years. I'm not sure how kickstarters work, but I feel sorry for those who back this up early for a Wii U version.



Arcturus said:

You create a thread titled "The lies of Slightly Mad (Project Cars)", quote an article from a year and a half ago, and then contribute nothing more than a "No comment"?

Quality thread, OP. Why not just post your "No comment" in this thread?
http://gamrconnect.vgchartz.com/thread.php?id=203293
Edit: Actually, it looks like you did.

It's clear from this article and from the article in the above thread, that they really wanted to create a quality Wii U version of their game. They even say in the article you posted above "We could reach a fairly solid 30FPS but it might take a hell of a lot of work.". A year and a half ago they acknowledged it was going to be difficult to achieve this. In the end, they just weren't able to make it happen. This doesn't make them liars.

Because I want to discuss the fact that they have lied . And show that to all the possible people in this forum comparing what they said 8 months ago with what they are saying now on their forums. I´m not revealing the news, Is a thread to talk about how do we feel about them now.



Arcturus said:

You create a thread titled "The lies of Slightly Mad (Project Cars)", quote an article from a year and a half ago, and then contribute nothing more than a "No comment"?

Quality thread, OP. Why not just post your "No comment" in this thread?
http://gamrconnect.vgchartz.com/thread.php?id=203293
Edit: Actually, it looks like you did.

It's clear from this article and from the article in the above thread, that they really wanted to create a quality Wii U version of their game. They even say in the article you posted above "We could reach a fairly solid 30FPS but it might take a hell of a lot of work.". A year and a half ago they acknowledged it was going to be difficult to achieve this. In the end, they just weren't able to make it happen. This doesn't make them liars.

http://www.nintendolife.com/news/2013/12/wii_u_more_than_capable_of_providing_the_core_project_cars_experience_says_developer

They've been promising things at least two years ago:

"Speaking to Red Bull, Tudor said:"

"The Wii U is more than capable of providing the core Project CARS experience. Sure, some super-high-level graphical effects may not be possible but in comparison it also offers a unique interaction experience via the GamePad controller, with the second screen potentially becoming your track map overview, rear-view mirror, telemetry, or simply mimicking a real race car steering wheel whilst you use the gyroscope to drive."



t3mporary_126 said:

http://www.nintendolife.com/news/2013/12/wii_u_more_than_capable_of_providing_the_core_project_cars_experience_says_developer

They've been promising things at least two years ago:

"Speaking to Red Bull, Tudor said:"

"The Wii U is more than capable of providing the core Project CARS experience. Sure, some super-high-level graphical effects may not be possible but in comparison it also offers a unique interaction experience via the GamePad controller, with the second screen potentially becoming your track map overview, rear-view mirror, telemetry, or simply mimicking a real race car steering wheel whilst you use the gyroscope to drive."

Op updated with that, thanks :P