Tachikoma said:
ICStats said:
No it doesn't mean any of those things, certainly not the latter.
1) You are reading a number reported by Sony's own client running an artificial measurement. Unless you can tell us how it's programmed and if it's measuring the same way in terms of packet size, count, and service type that Microsoft's is, then you can't meaningfully compare it to Microsoft's number.
2) Your single line speed can't be used to infer how fast PSN can bog down. That would depend on the number of servers, and total bandwidth that you can not infer from a single line.
Anyhow, I would not be surprised that Microsoft has plenty of bandwidth on it's Japan servers because there's almost nobody online. ;-D
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1) both systems use randomly generated data pulled from the associated server and track the speed at which said file is downloaded, then the downloaded file is uploaded back to the same server. The test is identical for both except that the XBO test runs a latency test immediately following the receipt of the uploaded file.
2) the used connection having a maximum throughput higher than the services itself is the closest you can get to measuring the maximum, and this is the closest most people can get to seeing he differences in high bandwidth environments, the results are clear for anyone not tainted by bias, Microsoft servers have a signfificantly higher bandwidth peak.
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1) How do you know that they are the same?
2) This is not bias. I'm not telling you X > Y or X < Y. I'm calling you out for drawing conclusions on face numbers, while ignoring any number of things that could limit the numbers you see, as well as their relevance.
Do you know Microsoft's requirements?
Recommended Minimum Requirements
Microsoft recommends a minimum download speed of 3 megabits per second for online gaming, 1 megabit per second for SD video streaming, and 3.5 megabits per second for HD video streaming. Minimum upload speed for online gaming should be faster than 0.5 megabits per second.
My conclusion:
a) both services seem overprovisioned at the time you measured.
b) there was no real world measurement that you were able to make which showed the difference.