ethomaz said: Depends of the contract. There are contracts where the Retail already pays the company when get the items but there are others that the Retail just pays what was sold to the consumers (they can return what did not sell). Each time is made a new contract. |
this. each contract is distinct.
while i'm sure each publisher get's money at the shipment date it might not be the full amount or there may be buyback clauses. if the price drops quickly after launch the publisher will tend to have to share in that failure.
the better the game is (GTA, Cod) the better terms the publisher can negotiate. poor selling franchises/publishers get worse terms. that's why smaller games never seem to "ship enough". if a small publisher ships 500k units and only sells a small percentage of them it's possible that the publishers net income is negative which can be devistating for a publisher.
...that's one of the benefits of digital distribution actually, much less risk. you get payed for what you sell. no risk of overestimating your sales potential and the losses associated with royalties, printing, and shipping of unsold units.