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Eternal Darkness trademark

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That would kick ass. Lets see what happens, they teased something like it a year or so ago and then it dropped off the face of the planet. Lets see if Nintendo is capable of a good decision for a change.



 

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Eternal Darkness was my favorite game on the Gamecube. The insanity meter (and how it was used to "play" the player) was genius.

I'd take a sequel on any platform. Even a handheld if that was how I could get it. Nintendo should either use it or let it go.



Wasn't this part of RARE when it was sold to Microsoft?

Didn't Microsoft release a ED for 360?



Maybe a Virtual Console release?



nice

LNC_GoldenAxe said:
Wasn't this part of RARE when it was sold to Microsoft?

Didn't Microsoft release a ED for 360?

No, ED was made by Silicon Knights. The IP remained with Nintendo. 



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Fusioncode said:
Roma said:
Fusioncode said:
The first one didn't sell very well, and it's spiritual successor failed on kickstarter twice, I don't think the IP is worth very much anymore.

the reasons I see why it failed was because it was an episodic game plus Dennis being involved


personally I wasn't interested because of it being an episodic game

That was the first kickstarter, the second was a normal 8-10 hour game. But yeah Dyack was probably a big reason why they failed. 

interesting, didn't know they changed that the second time



    R.I.P Mr Iwata :'(


Ocilayton said:
Not sure how it would sell if they made a sequel..

Right now, i have no interest in WiiU whatsoever. That would change with a new Eternal Darkness. I bought the GameCube because the Resident Evil excusivity back in the day, and i would surely buy a WiiU because of an Eternal Darkness sequel.



I thought they were already making a sequel?



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MohammadBadir said:
whatever happened to Sillicon Knights


Made X-Men Destiny, was terrible along with suing Epic and lost so they went Bankrupt and most members moved to Precursor Games to work on Shadow of the Eternals



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Vikki said:
I thought they were already making a sequel?


Failed to meet crowd funding targets on multiple occasions so got "put on hold" (cancelled)