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Forums - Nintendo Discussion - Just Another Review Thread: Sonic Lost World Wii U

Yeah... I saw other review threads, and I wanted to make one.

I'm going to do a short review of Super Mario.... I mean Sonic Lost World for the Wii U. I want to wait to review newer games like 3D World until the hype has died down. Right now would be a boring time to review it. I'm going to start now.

I don't want to go in a two paragraph backstory on how Nintendo announced in the May Direct that they're having a Sega partnership, and the game got mixed reviews and stuff, so I can just get to my point.

Before I start, be aware I haven't finished the game 100%, and just beat the story mode and most of hidden world.

Teh Story

The great Sanic (And Tails, of course) are chasing Eggman, I mean Robuttnick in the Tornado tryibg to rescue the flickies that Eggman trapped in one of the capsule things from Sonic 1. Eggman drops the capsule because Sonic told him to (That smart a**) Sonic obviously jumps off the Tornado and tries to rescure them, then obviously fails. Sonic falls back on the Tornado and Eggman shoots it. They crash land in a planet called "Lost Hex".

Long story short, they meet the deadly six, they eventually betray Eggman , Eggman teams up with Sonic, and they try to stop the deadly six. In a suprise plot twist, (Sarcasm) Eggman turns out to be the bad guy.

Some of the things are pretty funny, (to me) and some are pretty cheesy, but the story was good overall.

Teh Story Rating - 7.5/10

 

Teh Gameplay

Sega decided to change Sonic again, away from the Unleashed formula. The planet things are like tubes that you run around. Press ZR to runs, ZL to spin dash, hold ZL to do an infinite spin dash, and move the analogue stick alone to walk. They also added another move that let's Sonic run up walls and stuff. To homing attack, you press jump, and press A. To do a kick move, you press X or Y. To do a bounce attack, you jump, then press X or Y. Some enemies require you to do a homing attack twice, or one kick move. Some also require a kick move, and then a homing attack. 

And about the red rings and flickies, I hate them with a passion. I'm never getting every red ring.

Teh Gameplay Rating - 8/10

 

Teh Bosses

The bosses are awful, except the final one, nuff said.

Teh Bosses Rating - 4.5/10

 

Teh Soundtrack

The sountrack is awesome. My favorite one is in the grinding levels. So... yeah. I don't really need to elaborate, just listen to the songs.

Teh Soundtrack Rating - 9/10

 

Teh Post-Game Levels

These levels are lazy. The only one I would call a legit level is Zone 3. The other ones are okay at best, except the last one. Never finishing that trash. I would recommend avoiding the last level.

Teh Post-Game Levels Rating - 6/10

Overall Rating - 7/10

Oops... This wasn't short

Edit: BTW, which game should I do next?



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i think its a good game. but ii dont like parkour.
wouldve loveed it if it was just more like Galaxy lol



I give the overall package 8/10, i liked the fact that the game has a slight drop in pace from previous 3D Sonics. This allows for exploration and more presicion platforming.



A boss glitched on me, so I could never finish. Didn't like the level design, and thought the boss fights were coring. 7/10 for me, being very generous.



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7.7/10 for me. Lots of fun to be had...

Yoshi bonus level is great too, hope they do a full sonic/Mario hybrid at some point.



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disolitude said:
7.7/10 for me. Lots of fun to be had...

Yoshi bonus level is great too, hope they do a full sonic/Mario hybrid at some point.

F**K I FORGOT ABOUT THE YOSHI DLC!!! NEED TO DOWNLOAD IT RIGHT NOW!!!!



The story's awful, but it really functions just as an Excuse Plot just like Sonic Colors, so i can't complain too much.

Some of the stages are just viciously mean. The second in the sky world, or the all-snowball level, yikes.



Monster Hunter: pissing me off since 2010.

spurgeonryan said:
I like the wii u demo more than the 3ds demo.wwonderr why?

Better graphics, better looking cutscene, and better level (To me at least)