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Forums - Gaming Discussion - Games look better on Xbox One compared to PS4?

cmay227 said:
I have both and bf4 is not a noticeable difference unless you pause and look around closely. ac3 same thing. fifa looks better on x1, ghosts about the same. you have to pause and look for the difference, x1 seems to have more textures on objects. The differences are not enough to say one is better than the other. sure the ps4 is sharper, but only if your playing side by side pausing and staring trying to find differences. and the sniping comment is just retarded, i have more issues sniping on my ps4 then x1 cause of the ds4. thumb sticks are still too damn close. Overall if pixel counting is what your after in a new entertainment system get a ps4, if you don't care about pausing a game and trying to find faults and just play, IMO x1 is the better choice right now. xbox live is still far better then psn at this time. and for anybody who swears by ps4's remote play, dont say a word about resolution on either console.If that feature matters then resolution doesn't matter. playing a game (streaming) on a god forbid 4',5' 7' or 10' screen is horrid. and playing on anything bigger and the pic looks like crap. The lag suck too on a 70mb down 25mb up connection. I'm not a ps4 hater by any means just my experiences so far. Their both good systems, just the whole resolution debate is a non factor. we have a game coming next year for both systems and currently have both running at 1080p and around a steady 48fps right now and we still have about 7 to 8 mts till launch. maybe sooner.


Total BS, I doubt you even have a PS4..add me on psn.

 

Saying Resolution makes ni difference is pure ignorance..And no x1 does not have morre textures nor does fifa on x1 look better. Digital foundry and every other review, analysis is contrary to what you posted.

 

NEar double the res is a massive diff in IQ and aliasing. play a PC game and turn up the resolution from 720P to 1080p, it's a huge jump.



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Panicnausia said:
kirby007 said:
Panicnausia said:
kirby007 said:
Panicnausia said:
toastboy44562 said:
Xbox One games have better color and smoother game play. PS4 games have better resolution. by next year both systems will look identicle


?? Bullcrap, PS4 games look and have betetr FPS..again see digital foundry. The gap will gropw not shrink, the power diff is quite significant.

 

i beg your pardon

 

http://www.ign.com/wikis/xbox-one/PS4_vs._Xbox_One_Native_Resolutions_and_Framerates

yes, this link means that you are wrong


LMAo no it doesn't BF4, COD both had higher framerates, framrates fluctuate that article is WRONG, the rates are not locked, again see digital foundry FPS analysis.

df proves that both consoles can't keep 30 fps or 60 fps, so again you are wrong


Df shows ps4 has higehr smooher fram rates and at higher resolutions, thats fact and you are wrong.

The PS4 version clearly struggled though, and likewise, for fully saturated 64-player Conquest Large games what we get here is a frame-rate that falls far below 60fps. Flood Zone gives us the biggest drop, going down to 30fps while swimming through a submerged ground floor of a building, but the overall experience across a breadth of levels is predominantly between 40-50fps on both Xbox One and PS4. Much of this has to do with the destruction dynamic, where walking through the debris of a levelled skyscraper in the Siege on Shanghai stage gives us a constant 40fps, for example.

Smooth eh?

altho depends on the game

FIFA 14: the Digital Foundry verdict

As performance metrics stabilise at either a clean 30 or 60fps, we're left short on ways to truly distinguish the two next-gen versions on any technical level. That being the case, it's worth noting the Xbox One version does offer a minor advantage in content with its exclusive Ultimate Team "Legends," opening up access to classic players like Pelé, Lineker and Zola. It's perhaps not the most essential feature given the rarity of these cards, and the potential expenditure on packs to seek them out, but it's a clear point in favour of the Xbox One release.

Speaking of content, certain modes are stripped back compared to the PS3 and 360 editions - Be a Pro and Tournament options, for example. Getting the game out in a reasonable time-frame likely took precedence this year, but on the plus side, the honed focus does mean the Ignite Engine lands on both feet to give the definitive on-pitch experience.

In all, putting aside nit-picks in gamma that suggest a slight black push on the Xbox One, both releases are a match in every other conceivable sense. The 1080p presentation backed up by 2xMSAA is sumptuous to behold, and sidesteps the upscaling and post-processing seen in other games that tend to spoil all the hard work. As a result, FIFA 14 easily ranks as the most crisply presented next-gen game released yet, and for time time being, a solid showcase of the next-gen difference to any passer-by.



 "I think people should define the word crap" - Kirby007

Join the Prediction League http://www.vgchartz.com/predictions

Instead of seeking to convince others, we can be open to changing our own minds, and seek out information that contradicts our own steadfast point of view. Maybe it’ll turn out that those who disagree with you actually have a solid grasp of the facts. There’s a slight possibility that, after all, you’re the one who’s wrong.

Just to be clear PS4 is running the game at a higher resolution and getting a slightly better fps than Xbox One and therefore both consoles are equal... ? Okay makes sense.



kirby007 said:
Panicnausia said:
kirby007 said:
Panicnausia said:
kirby007 said:
Panicnausia said:
toastboy44562 said:
Xbox One games have better color and smoother game play. PS4 games have better resolution. by next year both systems will look identicle


?? Bullcrap, PS4 games look and have betetr FPS..again see digital foundry. The gap will gropw not shrink, the power diff is quite significant.

 

i beg your pardon

 

http://www.ign.com/wikis/xbox-one/PS4_vs._Xbox_One_Native_Resolutions_and_Framerates

yes, this link means that you are wrong


LMAo no it doesn't BF4, COD both had higher framerates, framrates fluctuate that article is WRONG, the rates are not locked, again see digital foundry FPS analysis.

df proves that both consoles can't keep 30 fps or 60 fps, so again you are wrong


Df shows ps4 has higehr smooher fram rates and at higher resolutions, thats fact and you are wrong.

The PS4 version clearly struggled though, and likewise, for fully saturated 64-player Conquest Large games what we get here is a frame-rate that falls far below 60fps. Flood Zone gives us the biggest drop, going down to 30fps while swimming through a submerged ground floor of a building, but the overall experience across a breadth of levels is predominantly between 40-50fps on both Xbox One and PS4. Much of this has to do with the destruction dynamic, where walking through the debris of a levelled skyscraper in the Siege on Shanghai stage gives us a constant 40fps, for example.

Smooth eh?

altho depends on the game

 

FIFA 14: the Digital Foundry verdict

As performance metrics stabilise at either a clean 30 or 60fps, we're left short on ways to truly distinguish the two next-gen versions on any technical level. That being the case, it's worth noting the Xbox One version does offer a minor advantage in content with its exclusive Ultimate Team "Legends," opening up access to classic players like Pelé, Lineker and Zola. It's perhaps not the most essential feature given the rarity of these cards, and the potential expenditure on packs to seek them out, but it's a clear point in favour of the Xbox One release.

Speaking of content, certain modes are stripped back compared to the PS3 and 360 editions - Be a Pro and Tournament options, for example. Getting the game out in a reasonable time-frame likely took precedence this year, but on the plus side, the honed focus does mean the Ignite Engine lands on both feet to give the definitive on-pitch experience.

In all, putting aside nit-picks in gamma that suggest a slight black push on the Xbox One, both releases are a match in every other conceivable sense. The 1080p presentation backed up by 2xMSAA is sumptuous to behold, and sidesteps the upscaling and post-processing seen in other games that tend to spoil all the hard work. As a result, FIFA 14 easily ranks as the most crisply presented next-gen game released yet, and for time time being, a solid showcase of the next-gen difference to any passer-by.

 


PS4 has 30% more resolution and same frate rate.. proves the point. Also slo like how you cherry picked parts to help your argument. DF says overall the ps4 had a more consistent higher frame rate. There are aslso other games that you ignored that look a lot better on PS4, like assassin creed 4, cod ghosts. Frameraste was above 60 on PS4.

 

Never said fifa was better on PS4 whats your point? Fifa is not a demanding game like BF 4 is. Fifa are basically identical.



kowenicki said:
Shinobi-san said:


Difference may not be as big as some ps fans make it out to be but the difference is there. Its nothing like last gen where games were literally identical except for different gamma.

Also, have either of you two done the bolded?

"If I were playing PS4, left the room, and came back to find the Xbox One version of any game, I wouldn't know the difference."

I switch between my pc and console all the time and the difference is huge. 

Dont let the fanboys detract from facts.

literally identical last gen?

I just said I always played down the difference last gen but to say that is disingenuous at best.

There were plenty of examples where they werent "literally identical"

 

Wow, you felt that strongly you had to respond to this comment, because the difference was there last gen.  Yet, earlier in this very thread you downplay the difference between the PS4 and the One?  Even though, the performance gap is larger than last gen?  Nice. 



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Figgycal said:
Just to be clear PS4 is running the game at a higher resolution and getting a slightly better fps than Xbox One and therefore both consoles are equal... ? Okay makes sense.


LMAO yep, only shows that gap is pretyy big, x1 needs to make concessions just to hit the same framerate. HEck X1 didn't even have AO.



Digital foundary said Regardless, a clear-as-day recommendation still goes to the PS4 version, for Battlefield 4. Link

Assassins creed looks good on all platforms but on PS4 is clearly the best.

The games looks exactly the same on both consoles for FIFA. 



Panicnausia said:
kirby007 said:
Panicnausia said:
kirby007 said:
Panicnausia said:
kirby007 said:
Panicnausia said:
toastboy44562 said:
Xbox One games have better color and smoother game play. PS4 games have better resolution. by next year both systems will look identicle


?? Bullcrap, PS4 games look and have betetr FPS..again see digital foundry. The gap will gropw not shrink, the power diff is quite significant.

 

i beg your pardon

 

http://www.ign.com/wikis/xbox-one/PS4_vs._Xbox_One_Native_Resolutions_and_Framerates

yes, this link means that you are wrong


LMAo no it doesn't BF4, COD both had higher framerates, framrates fluctuate that article is WRONG, the rates are not locked, again see digital foundry FPS analysis.

df proves that both consoles can't keep 30 fps or 60 fps, so again you are wrong


Df shows ps4 has higehr smooher fram rates and at higher resolutions, thats fact and you are wrong.

The PS4 version clearly struggled though, and likewise, for fully saturated 64-player Conquest Large games what we get here is a frame-rate that falls far below 60fps. Flood Zone gives us the biggest drop, going down to 30fps while swimming through a submerged ground floor of a building, but the overall experience across a breadth of levels is predominantly between 40-50fps on both Xbox One and PS4. Much of this has to do with the destruction dynamic, where walking through the debris of a levelled skyscraper in the Siege on Shanghai stage gives us a constant 40fps, for example.

Smooth eh?

altho depends on the game

 

FIFA 14: the Digital Foundry verdict

As performance metrics stabilise at either a clean 30 or 60fps, we're left short on ways to truly distinguish the two next-gen versions on any technical level. That being the case, it's worth noting the Xbox One version does offer a minor advantage in content with its exclusive Ultimate Team "Legends," opening up access to classic players like Pelé, Lineker and Zola. It's perhaps not the most essential feature given the rarity of these cards, and the potential expenditure on packs to seek them out, but it's a clear point in favour of the Xbox One release.

Speaking of content, certain modes are stripped back compared to the PS3 and 360 editions - Be a Pro and Tournament options, for example. Getting the game out in a reasonable time-frame likely took precedence this year, but on the plus side, the honed focus does mean the Ignite Engine lands on both feet to give the definitive on-pitch experience.

In all, putting aside nit-picks in gamma that suggest a slight black push on the Xbox One, both releases are a match in every other conceivable sense. The 1080p presentation backed up by 2xMSAA is sumptuous to behold, and sidesteps the upscaling and post-processing seen in other games that tend to spoil all the hard work. As a result, FIFA 14 easily ranks as the most crisply presented next-gen game released yet, and for time time being, a solid showcase of the next-gen difference to any passer-by.

 


PS4 has 30% more resolution and same frate rate.. proves the point. Also slo like how you cherry picked parts to help your argument. DF says overall the ps4 had a more consistent higher frame rate. There are aslso other games that you ignored that look a lot better on PS4, like assassin creed 4, cod ghosts. Frameraste was above 60 on PS4.


Never said fifa was better on PS4 whats your point? Fifa is not a demanding game like BF 4 is. Fifa are basically identical.

@bolded getting a bit farfetched don't you think? i provided a game which is equal on both platforms and it doesn't count? wow brilliant



 "I think people should define the word crap" - Kirby007

Join the Prediction League http://www.vgchartz.com/predictions

Instead of seeking to convince others, we can be open to changing our own minds, and seek out information that contradicts our own steadfast point of view. Maybe it’ll turn out that those who disagree with you actually have a solid grasp of the facts. There’s a slight possibility that, after all, you’re the one who’s wrong.

Shinobi-san said:

I wasnt talking about all games. My post wasnt meant to be disingenuous.

At the beginning of the gen...360 multiplat games were superior to PS3 versions. Later on the difference became less of an issue. Atleast for the last two or three years most of digital foundry articles have either been a draw or a slight win to 360 and on the rare occasion a win to the PS3. And ive read just about every digital foundry article.

Even in the worst case scenario...a game like Bayonetta where the PS3 version was shit. There was never really a difference like we have now. Where games are running at almost double the res and in some cases with higher fps as well. Theoretically speaking we probably have the biggest discrepancies in power we have ever seen on consoles.

The GPU's in the consoles are simply in different classes. Thats why some games are running at double the res on PS4 so quickly. Its not because it cant be done on the X1 its just that its that easy to get it working on PS4. And why wouldnt it be? Its a glorified HD7860 (i made that up! but you should ge the point).

I kinda knew this was gonna happen though. PS fans were always going to blow a difference like this out of proportion and to follow it up MS fans would simply call bullshit. This just happens to be the one time where PS fans arent talking shit even if they are... -_-

Edit: Kinda went off track there but my point is that if you try the bolded...you will see the difference. It will be obvious. And if you play at a higher res all the time you wont go back. No one goes back.

Ever!?  I'm gonna leave this thread because tech stuff just isn't my forte but still.....ever??

Don't you remember the days when Nes versions of games had to be single player while Master System versions were two player because the Nes was just too weak?  Or when the Genesis version of games had no voices and missed half of the color or frames of animation of their Super Nes counterpart because, aside from the processor, the Genesis was so limited?  Or when, during the 6th gen, PS2 and Gamecube versions of games like Splinter Cell had to have the levels re-designed because the Xbox was so much more powerful (Yeah, people say it was a tie between the 'Cube and the Xbox but there were too many examples of the Gamecube version being short changed).

I think one version looking a little sharper than the other is virtually a non-existent gap in power.  When the Xbox One version of games start having less characters on screen or start missing effects, THEN we can talk.  As it stands, both versions of multi-plats on PS4/XBO offer the exact same experience barring any exclusivity deals.



All of those games look worse on the X1 and there's no getting past around that. Early on this generation 1080p should be a standard for console gaming and the X1 fell short of it as well as the WII U. As a PC gamer I'm not impressed by either of the consoles especially by the fact that the most powerful console so far couldn't run BF4 in 1080p.