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Forums - Nintendo Discussion - Eiji Aonuma wants the next Zelda to provide “a unique experience that is beyond your expectations”

trestres said:
The big problem zelda has is thats been trying to cater to the japanese on its last installments, more than ever in order to prevent a series decline, but Japanese still reject it. So Nintendo has to move on and make the game to cater aesthetically to the west. Its ridiculous that they create a game based on Japanese tastes, when the game sells, by far, the worst in that region. Its OK to go Japabese on RPGs, or other games that are guaranteed to sell comparably if not better over there, but going Japanese on all your series will be financial suicide in the long term.


I noticed this in Skyward Sword with the story of that game using tired anime cliches.  That camp gay villian for example...



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I want a Zelda 4-Swords that is as fun as Super Mario 3D World

I have never been much interested in Zelda 4-Swords, but Super Mario 3D World has made me a believer in 4-player shared screen games that don't have to be monotonous grindy action-rpg.



Trunkin said:

IMO TLOZ has been at a kind of standstill since OOT(majoras mask excepted). Retelling the same storyline, reusing many of the same items, still not adding voiceacting. As a series, its always been formulaic, but I think it may be just a bit too much so, these days. I agree that they need to find a way to freshen it up a bit.

How about a game where Ganon has already taken over the world? Like if the hero of time was reborn too late, or something. The entire land of Hyrule could be sundered, giving it a completely new and unfamiliar overworld. Zelda and all other threats to his reign would have been long dealt with. The world could be devoid of color and life. Zelda wouldn't entirely lose her place in the plotline, though. She'd have ascended to legend, and, through hidden messages in dungeons and overworlds, and tales gleaned from the townsfolk, she could get plenty of characterization, and also take the place of Navi. Link in this game could be tasked with discovering the secrets left behind by Zelda, and gradually restoring the world before facing ganon and attempting to end his reign of terror.

Unlike previous Zelda games, it'd start out dark, grim, and hopeless, but gradually, as a direct result of the players actions, become more colorful and optomistic.. Looking back, and seeing how far not just link, but the the whole world, has come would create an unprecedented sense of player accomplishment and empowerment come the final battle.

Hell, I'd play it.


so basically okami.. :p
(it really DOES out-zelda zelda ^^)



Dv8thwonder said:

Me too. It's a shame Aonuma hates us Zelda fans that prefer this. He also hated the SpaceWorld demo and the Zelda U E3 demo. The man will add nothing to Zelda but more niche artstyles and gimmicks. What is even more sad is that they were planning on releasing an HD version of Twilight Princess but scrapped it due to Aonuma favoring Wind Waker's artstyle.

NEVER FORGET!

Bold: I highly doubt that, because as the leader of everything Zelda nowadays he's responsible for those things. If he didn't want those things to be shown (or made in the first place) they wouldn't have been.

Italic: That's untrue.



Trunkin said:

IMO TLOZ has been at a kind of standstill since OOT(majoras mask excepted). Retelling the same storyline (not exactly, at least lore-wise; skyward sword was also deviant story-wise), reusing many of the same items(fair point), still not adding voiceacting(I'd rather they wait and do it right than to give bad voice-acting by rushing it). As a series, its always been formulaic, but I think it may be just a bit too much so, these days. I agree that they need to find a way to freshen it up a bit (Agreed).

How about a game where Ganon has already taken over the world? (That's pretty much the original TLoZ, Ganon invaded Hyrule and stole the Triforce of Power, everythings pretty desolate and destroyed. ) Like if the hero of time (Not all links are the "hero of time") was reborn too late, or something. The entire land of Hyrule could be sundered, giving it a completely new and unfamiliar overworld. Zelda and all other threats to his reign would have been long dealt with. The world could be devoid of color and life. Zelda wouldn't entirely lose her place in the plotline, though. She'd have ascended to legend, and, through hidden messages in dungeons and overworlds, and tales gleaned from the townsfolk, she could get plenty of characterization, and also take the place of Navi. Link in this game could be tasked with discovering the secrets left behind by Zelda, and gradually restoring the world before facing ganon and attempting to end his reign of terror. 

Unlike previous Zelda games, it'd start out dark, grim, and hopeless, but gradually, as a direct result of the players actions, become more colorful and optomistic.. Looking back, and seeing how far not just link, but the the whole world, has come would create an unprecedented sense of player accomplishment and empowerment come the final battle.

Hell, I'd play it.

Basically, you want a game with TLoZ setting.  I think that could work in the "link fails" timeline. 



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My expectations are:

- engaging cutscenes in par with Last of Us
- Graphical fidelity on par with Crysis 2
- Hyrulian is spoken with actual voices in game.



the_dengle said:
spemanig said:


...Screws up this one? Had his fun experimenting? Poor by Zelda standards?

You do realize that he's only once made a mainline Zelda game with a lower score than a 90 on Metacritic, right? (If you consider Spirit Tracks - 87 - as mainline)

Skyward Sword is a 93.

Twilight Princess is a 95.

A Link Between Worlds is a 91.

Wind Waker (My favorite) is a flipping 96!

Need more?

Majora's Mask - 95.

Phantom Hourglass - 90

...And let's not forget the one that started his legacy - Ocarina of Time at an astounding 99.

Everything the guy touches is gold. Shigeru Miyamoto? No, Aonuma deserves way more credit. He had his fun experimenting!? HA! Experiment the hell away.

His newest games may not be your cup of tea, but they sure as hell are everyone elses.

And for the record, I personally think Skyward Sword and Wind Waker are better games than Ocarina of Time. Get at me.

Thanks, I was beginning to think I was the only person here who still likes Aonuma and isn't quite willing to throw the baby out with the bathwater.

I don't care what I could have had instead, I wouldn't trade Wind Waker for anything. And for the record I enjoy Twilight Princess and Skyward Sword as well. I have faith in Aonuma and I'm prepared to stand back and let him do his job.

Couldn't have said it better myself :)

I will never understand the hate for Aonuma.



just give me fishing in the next zelda and i'll be happy. :D
oh yeah, and those realistic visuals that we saw with the wii u tech demo.



A lot of people want voice acting in Zelda and while I am open minded about this and think voice acting in Zelda could be interesting, I also don't want a Final Fantasy X-like situation where we get stuck with a horrid English dub



Voice acting would destroy the zelda atmosphere.

Nintendo please dont do it.