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Forums - Nintendo Discussion - The Wonderful 101 sell better in NA

The puppeteer and now this! Damn, some games just get no love.



"Trick shot? The trick is NOT to get shot." - Lucian

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Soundwave said:
famousringo said:
The only thing worse than those numbers are the fact that 15k is enough to crack the NA top ten this week.


Obviously there was one game that people wanted to buy this week, so it sucked up all the sales like a black hole. 


Yeah, that's the obvious explanation, but I find no comfort in it. It's a sign that console gaming is further homogenizing on established franchises and large budgets.

For example, last time a major GTA release stormed the Chartz, 40k units was required to break into the NA top ten.

http://www.vgchartz.com/weekly/39572/USA/

The vacuum is sucking harder, and we're running out of air.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
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orniletter said:
the_dengle said:
Soundwave said:


This really makes me sad. 

You think I'm delusional or something? The game has one week in America, why can't it leg out? I said "could," not "will." Hell, it might not hit 60k by the end of the year; how should I know? Just saying it has a chance. The Holidays are a big unknown.


...I think he was talking about the fact that it flopped so hard (not that it won´t reach 100k or that you are too optimitic)

I hope not, as then my response would only have made him more sad.

Regardless, I peeked at the numbers, and I have a few projections:

I think we can reasonably expect W101 to sell a further 10k between Europe+Japan over the next six weeks. Given how each of those regions have doubled their launch week sales after four additional weeks, I think 20k should be expected for America over the next six. That's 30k, bringing its total after the first week of November to about 75-80k. If it gets any kind of boost during the Holidays at all, it should manage 100k at retail by the end of the year.

I think those are reasonable expectations. If I was being optimistic, I would say 12k in Europe+Japan and 25k in America over the next six weeks; if I was being pessimistic, I would say 8k in Europe+Japan and 15k in America. Naturally, these projections are entirely dependent on the accuracy of VGChartz's tracking of the game; if we find out via NPD that it sold only 10k in the US during September, all bets are off.