NiKKoM said:
Sure they'll still support opengl and directx but will future GPU still support Mantle? wil the new next gen consoles in 6 to 8 years still have AMD? And a glide wrapper is easy now cause the games arent demanding but running those Mantle games in a "Mantle wrapper" won't be as easy as that.. Surley AMD will moneyhat some games to support this.. I just don't like the potential defragmentation
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Initial releases will support multiple API's much akin to Unreal Tournament 1 where you selected which API you wanted to use.
Besides, technology will keep improving, by the time the next next generation consoles launch, launch games would be like minesweeper on a modern PC, making what-ever wrapper performance decreases, really a non-issue.
Plus, Mantle is open source, Glide wasn't and Glide was still reverse engineered. Generally Open-Source stuff will be fixed up if forgotten by a developer if there is even a small demand for it, lots of smart chaps in the world!
If you don't like the idea though, vote with your wallet! That is your god-given right as a consumer. :)