Captain_Tom said:
-Over-abundance of a popular genre (FPS whereas it was fighting games before) -Little gameplay evolution -Far more console launches than usual (Ouya, Gamestick, NV Shield) Who knows what will happen... |
The 80s gaming crash is slightly different in that top titles saw an overloading of really poorly made clone games made by garage developers with next to no skill. This meant quality games got lost in a sea of crap with no real way to distinguish your title. We now have the license system for AAA titles which prevents this from happening as the pool of titles is smaller and have a set standard they all have to meet.
The place where a similar crash may happen is in the mobile sector where the app stores are looking more like the systems in the 80s.