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Forums - Gaming Discussion - UNITY - Nintendo & Wii U Finish The REVOLUTION

Kaizar dont you remember the whole Gamecube vs PS2 thing? Its not about how many polygons you push.

It'd be one thing if the Espresso was in the previous generation and was simply utilizing the EDRAM and modern shader effects

But it isnt. Its by no means in the same ballpark.



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Kaizar said:
JoeTheBro said:
Dr.EisDrachenJaeger said:
You referring to the API subsets?

About Wii U?

No, just most folks put it on par with PS360.


 But Doesn't the Wii U have over 300 shader cores and over 1 billion polygons, and around 1.0 TFLOPs?

Last I check, the PS360 only have around 50 shader cores & 300 million polygons.

Wii U's stronger than PS360. You misinterpreted me.

@Dr.
I can't answer that for PS4. Don't know the specifics on XBONE so I'm just assuming with it.

Budget devoted to graphics, yeah that's a lot of it.



:/ What you work for AMD now?



Dr.EisDrachenJaeger said:
Kaizar dont you remember the whole Gamecube vs PS2 thing? Its not about how many polygons you push.

It'd be one thing if the Espresso was in the previous generation and was simply utilizing the EDRAM and modern shader effects

But it isnt. Its by no means in the same ballpark.


But I'm comparing Wii U to last gen. That's like comparing PS2 to N64.

Batman Arkham City does look a lot more better as a Wii U launch title, then a PS3 final years game.

Anyways I really just care about it being a futuristic system, like the Wii (2006) & 3DS. Graphics is an automatic upgrade that has no cause for celebration after the PS2 & GameCube came out.



Well I clicked quote and it didn't quote, in case it didn't, JoeTheBro; the cases that have been made have solely been putting out numbers, not explaining what they mean. It isn't as simple as the others being more powerful than they seem, as a matter of fact it's the exact opposite. It's not as open shut as it's more powerful. I've yet to see a serious case EXPLAINING, why those numbers mean it's more powerful, or how the system's even making use of all that power, when the real world results don't show it. There's a major case to be made for the Wii U, which I have, it's not black and white. The gap is incredibly negligible and they are designed extremely differently. Argue GIGAFLOPS between the XBO and the PS4, being of the same design, but the Wii U is a completely different beast and should be treated as such. 



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You shouldnt be comparing it to last gen at all. But all people are seeing now is DX9 games on it and Nintendo's exclusives. In the period where they're getting used to HD.

The fact its doing vsync, at higher framerates, with the least amount of time spent on its ports from Xbox 360 builds should say something.



Dr.EisDrachenJaeger said:
:/ What you work for AMD now?

LOL if I worked for AMD I'd know about all the systems!

I don't know a thing about XBONE :(

 

Also maybe I can't post something because my computer is broke?



Well you say you're under NDA, or something.

/notrust



Dr.EisDrachenJaeger said:
Well you say you're under NDA, or something.

/notrust

I don't recal saying that?

JoeTheBro said:
RedPikmin95 said:
JoeTheBro said:

That was on purpose. 50% a joke, 45% being random, and 5% serious.

So, you don't have any evidence, right?

Only my word. NDA's are so frustrating at times!

I could have been referring to devs not spilling the beans for us.



Oh.

Well Im just going to take the "stronger than you think" thing at face value.

Till someone gets creative with coding structure I guess baked shadows is the farthest we'll see Forza get as they fill the glass up with sand.