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Forums - Nintendo Discussion - Nintendo: We need to develop games 'quickly', we're 'too careful

 

If they did this, would quality go down?

yes 81 69.83%
 
no 27 23.28%
 
other post 8 6.90%
 
Total:116

Rushed games wouldn't be any better IMO. First impressions are important, and there's only so much you can fix through patches before people just give up. Bolstering their dev teams would be a better solution, but also a more costly and complicated one to manage.



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They should open new studios and release more games, rather than rushing games.



No troll is too much for me to handle. I rehabilitate trolls, I train people. I am the Troll Whisperer.

It's not that they need to make games more quickly. He's wrong.

It's that they need to have more projects, more employees. Rushing development will reduce quality. Increasing employee count and project count will result in more games, and thus more sales.

This would increase the number of new IPs, enhance the chance of retro revivals and games in dormant franchises, and reduce Nintendo's need to go to third parties with their IPs (making it more likely that deals with third parties are for crossovers and third-party exclusives, rather than third parties developing first-party games).



Open up a studio or two and recruit some young talent. This will ensure a bright future. They don't have to rush games out but they don't have to have a development cycle on par with Blizzard.



They just need to hire more companies to make more games. I don't care about speed, but I care about frequency- I wouldn't of given one care in the world if I had 5 Wii U games to Play before Pikmin 3's August release, but I had 0.



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Every other developer basically always has a main series game for each franchise underway. Fans have never been in any doubt that Halo 2,3,4,5 or Assassins Creed 2,3,4 or Killzone 2,3,4 has been underway, In Nintendo's case they drop games for years at a time, or they come back in a completely different form.

What I'd like more than short dev times is an understanding that if Game X was successful, Game X+1 that is VERY similar is in development. For example: Galaxy 3, Wii Sports 3, Paper Mario 4, Luigi's Mansion 3 should unquestionable be in development. Yet there is a huge question mark over whether they are. 3D World, Wii Party and Mario&Luigi are no substitutes just as Assassins Creed Modern Warfare wouldn't be an acceptable AC sequel.

It's one thing third parties have right, by virtue of them seeking to extract all possible value from a franchise. Nintendo doesn't (or they somehow think retro re-releases count).



You guys completely missed the point. He's not talking about rushing games, he's talking about taking too much time to make decisions on "will the audience like this". example: motion controls in skyward sword.

 

He wants them to release games quicker and judge their decisions on the sales results.



happydolphin said:

You guys completely missed the point. He's not talking about rushing games, he's talking about taking too much time to make decisions on "will the audience like this". example: motion controls in skyward sword.

 

He wants them to release games quicker and judge their decisions on the sales results.

Exactly.

Where Nintendo spends too much time is in the conceptual stage.  They sometimes take a year or more with a Zelda trying out differnt art styles, themes, controls and so on.  If they just picked an idea and ran with it, they could end up making 3 games in the time it takes 2, and end up using all of their concepts in different games.



Considering that WiiU so far is living based on almost Nintendo games, they should hire more people and open more 1st party studios. otherwise WiiU will continue suffering with the lack of a regular AAA title supply.



Troll_Whisperer said:
They should open new studios and release more games, rather than rushing games.


This.