rocketpig said:
Both of you are also forgetting the crowd vocals specific for each song, the various video setups (each song has its own "video", if you will), and a few other things. There's a lot more going on in Rock Band than you initially realize. Trust me, I've played the damned game enough to notice (logged well over 50 hours on the game already, probably more like 100). |
I was actually accounting for the video aspect also. Unless they are bringing in entirely new sets and stages for you to play on we are talking about maybe a few KB worth of data to tell the actors where and how to move, a good lipsyncing engine would only need the lyrics in a text format to sync that also. A very small amount of the 30MB is anything but song tracks.
Also, I kinda figured that the game stopped playing only the portion being messed up when someone made a mistake. But you can still get around that with only a single recording..but I totally admit its a lot more complicated that way...thats why I said it wasn't going to happen =P
Basically they made it for the 360 and PS3 where the space issue didn't matter and they did it the easier way...its not a bad method its just using more space than is absolutely required. In short they did it the smart way for those consoles because there was no reason for them to spend time or effort shrinking the format when it wasn't an issue for them. It makes things interesting for a Wii port but that wasn't on their plate at the time and by the time it was in the cards they weren't going to go back and fix something that worked already.