Firstly, let me state - this is not a Wii U doom thread.
So, I recently became a Wii U owners, and I'm looking forward to seeing the Zelda series in HD, and have been playing a good chunk of ZombiU, which is great.
Yet, one question I couldn't answer was - why go back to thumb controls? I've really been trying to figure this out - why Nintendo would revert back to thumb controls after turning the industry on it's head with motion controls with pointer ability. It's not like the Wii controls were bad, or that they weren't well-received. It just made little sense to me, and it was cumbersome to retrain myself in the old method.
Last gen i was a Wii and PC gamer, so either way, I had a better control system than thumb sticks (IMO , of course). So to have a thumbstick controller in my hands again just felt very confining and restricting. Granted, there are still motion abilities with the WiiU, but if I could just control the games with a Wii remote, what's the point of even making the touch pad?
The only conclusion I can make of it, is that Nintendo is training people to get used to handhelds. The controls on the gamepad remind me of the GBA to some degree as is. Maybe this is a sign that Nintendo is going to empahsise more on their handheld systems in future generations.
Any other ideas, as to why Nintendo would revert to an older input method for games, or if you can think of any other things pointing to Nintendo trying to bring console gamers into the portable market?
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